I have some friends who have a server that is having problems with lag and crashes. One thing for sure is that when the lag hits, people see the line "Too many looping sounds" flooding the console. No sounds have been added to the maps, but someone did modify the weapons, and made a weapons mod and a soundpack for the weapons. I've checked all the modded weapons and they seem fine. These line appear in qconsole a lot...
MUSIC: changing from [normal | normal ] to [ failure | normal ]
MUSIC: changing from [ failure | normal ] to [ normal | normal ]
and the one that interests me most is
ClientGameCommandManager::LoopSound
Is this the cause of the lag spikes and crashes? Any ideas? Info?
Too many looping sounds...lag spikes and crashes
Moderator: Moderators
Too many looping sounds...lag spikes and crashes
Looks pretty normal to me.If you really want to find out whats crashing your server ,my suggestion is to turn logging on.You can do this by adding this to your server config.
set developer 1
set logfile 2
set chat 1
set sv_chatter 1
set g_log "qconsole.log"
set g_logsync 2
Thats how i log our server and it works fine for me thou i do understand theres different variations of the above.
<TWZ>Gold <<mohaa freak!!
set developer 1
set logfile 2
set chat 1
set sv_chatter 1
set g_log "qconsole.log"
set g_logsync 2
Thats how i log our server and it works fine for me thou i do understand theres different variations of the above.
<TWZ>Gold <<mohaa freak!!