Hmmmmmmmm....
I will verify and post a reply with the value of tik file and messages of Radiant
.3DS file to MOHAA format ????
Moderator: Moderators
jv_map wrote:What does the .tik file look like (open with text editor)? ... what error message do you get from radiant at the bottom of the screen?
The error message in Radiant:
Code: Select all
WARNING- DOWNGRADING TO OLD ANIMATION FORMAT FOR FILE: models/milkshape/bull/bull.skc
TIKI_LoadSKB: models/milkshape/bull/bull.skb has more than 1000 verts on a surface (6202)^~^~^ Model 'models/milkshape/bull/bull.tik' has no skelmodelCode: Select all
TIKI
setup
{
scale 0.52 // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's
path models/milkshape/bull
skelmodel bull.skb
surface Basico shader bull_bocroad_set1
}
animations
{
idle bull.skc
}
/*QUAKED milkshape_bull (0.5 0.0 0.5) (-16 -16 0) (16 16 32)
*/Ah 
TIKI_LoadSKB: models/milkshape/bull/bull.skb has more than 1000 verts on a surface (6202)
Split up your model in a number of materials/surfaces/skins [at least 7 in your case], such that no surface has more than 1000 verts
(bit of a silly limitation in the model system)
btw if your model has that many verts it might have a severe impact on your fps.
TIKI_LoadSKB: models/milkshape/bull/bull.skb has more than 1000 verts on a surface (6202)
Split up your model in a number of materials/surfaces/skins [at least 7 in your case], such that no surface has more than 1000 verts
(bit of a silly limitation in the model system)
btw if your model has that many verts it might have a severe impact on your fps.
