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Posted: Sun May 08, 2005 2:35 pm
by jv_map
It'll make your texture translucent when you view it from an inconvenient angle.
Posted: Sun May 08, 2005 2:51 pm
by Mj
cool!, thanks sounds quite useful

Posted: Sun May 08, 2005 9:02 pm
by Mj
Adding a lightmap fixed it completely!

Posted: Mon May 09, 2005 2:43 pm
by jv_map
Show us show us show us

Posted: Mon May 09, 2005 3:47 pm
by Mj
Well, urm, being entirely inconsistant as I am, I have decided this grass looks rubbish (

), and am working on an entirely knew type of grass
Bear with me folks, one day I shall revolutionise the MoH mappers grassing ability

Posted: Mon May 09, 2005 5:14 pm
by Mj
on that note... How can i get a texture to show up on both sides of a mesh?
Posted: Mon May 09, 2005 6:21 pm
by Rookie One.pl
Posted: Mon May 09, 2005 6:45 pm
by Mj
Doesn't seem to be working
Nm, I'll post the grass up here when I find a USB drive...
Posted: Mon May 09, 2005 7:09 pm
by wacko
Mj wrote:Doesn't seem to be working
Afaik, it's working just as long as u didn't bend ur mesh. If e.g. a patch mesh is still rectangular, it ought to work...

Hey, try to get that USB drive asap! Oscar's hungry

Posted: Mon May 09, 2005 8:04 pm
by Mj
Ah... its a bent mesh
Never mind; (selects the entire maps, supply of grass and inverts it

)