Posted: Sun May 15, 2005 2:40 am
No problem . It works a bit different for spearhead but just about the same spearhead uses friendly chains . What that is is you make the first friendly node with the targetname $friendlychain then use control k to select the next node you want to be a friendly node then keep doing that until the end of the map each chain whould have a different set number I belive . What that is for is the script will do all the nameing of the nodes to friendlynode which is much easier that you haveing to select the nodes and give each one the targetname friendlynode also there are threads in the script to turn off the chains or should I say mark the nodes as haveing been used and turn them on again also it can turn off all chains not just ones of a certain set . Spearhead also lets you use a setthread key on the freindlynodes while AA uses the flag key to do the same thing . Then there is the area key used by both if a friendly uses a friendlynode with the area key it will stay in that area and use the nodes with that area key until all enemies with that area key are dead .