Posted: Sun Jul 03, 2005 7:49 pm
sorry m8
... my fault.. i thought you had radiant.. radiant is a mapping tool.. you can find models in it and see what they look like..(and make maps for medal of honor ) uhm you can also find models by opening up the pak0.pk3 file in main with winrar or Winzip... 
ok then...
.. now for scripting errors
ok just delete those 3 lines... i dont think maxyawoffset or yawCenter work for flaks in AA (admin help? im not entirely sure)
what is the last line for?
ok then...
your flak wont be interactive.. youve got to script thatSwordfish wrote: I have tryed to set up a flak88 gun on the map and all i can do is to set up just an object...inactive object(even bullets can shoot threw it)
local.flak88 = spawn models/statweapons/flak88turret.tik
local.flak88.origin = ( 6.47 -2191.20 -28.75)
local.flak88.angle = -90
local.flak88 yawCenter -90
local.flak88 maxyawoffset 40
local.flak88 = spawn script_model
Tx.
Code: Select all
local.flak88 yawCenter -90
local.flak88 maxyawoffset 40
local.flak88 = spawn script_modelwhat is the last line for?