it should come up as whatever i name my pk3 right?
lol no! a pk3 is like a box. you dont put a fork in a box and use the box on food do you? naw the map should come up just the same as always, but a pk3 keeps the main folder clean.
Are you saving to the plain main directory? main>>castle.pk3 ??
did you make the folder structure right?
As to the AI, if you're making an MP map then AI will not work. they're never meant to be put in MP.
is there a way to combine brushes? i made some steps, but its kinda like doing it with legos, you keep stacking them up and up, and i was wonding if i could combine them together into one structure...
The problem has to be the way you are saveing it if it looks ok in the packscape window ie a map folder and inside that folder a dm folder that has your bsp and min files in it . If the pk3 is being created make sure it is in the main directory the same as the game pk3's . By the way you can drag files into the packscape window as long as you make the map directory and the dm directory and have the dm directory selected when you drag files into the window it will be ok .
ok im trying to make a script for my map and i cant take anything from other scripts that the game comes with. my computer thinks .scr is screen saver, so i cant open any other scripts. and i cant right click and go to open with, all it has is install, configure (doesnt do anything), and test. anyone have a good solution to this problem?
i think i was supposed to put this in the scripts section
thanks for the script help it worked of course . the nemisis tut doesnt actually explain anything about where all the files for the map should go. it just shows u what one will look like . if i've already tested my map and it comes up as castle (without the pk3), then i make a pk3 of the same map, i cant tell if it worked or not can i?
For mohaa the files on the harddrive are used before ones in the pk3's in other words they overwrite them . That is good for makeing changes but you have to make sure the pk3 has the latest ver of the files . Also the pak's are read from a to z so if you name a file the same as a game file then your pak has to start with a letter after P because the game paks start with P try user_ in front of your pak name user_mymod.pk3 for example . Also watch for other paks doing the same thing like ones starting with a bunch of zzz's