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Posted: Tue Sep 27, 2005 5:47 pm
by Rookie One.pl
No.

NO

Posted: Wed Sep 28, 2005 4:24 am
by tltrude
NO!

But, I guess you could script more than one trigger and stack them at 45 degrees.

Posted: Wed Sep 28, 2005 5:21 am
by ViPER
I have no idea what you mean? I'm ready to admit that perhaps the answer is No.

Posted: Wed Sep 28, 2005 1:16 pm
by Rookie One.pl
Make a few smaller box triggers and stack them at the angle you want.

Posted: Wed Sep 28, 2005 2:12 pm
by Elgan
you could script your own trigger without spawning a trigger.. but probably best to go with a simple stack

Posted: Wed Oct 19, 2005 8:54 pm
by LeBabouin
Hi!
when you angle a trigger, which face does the angle or cone applies to? Could you please provide a code sample?
I added angle 90 in a trigger declaration, and it seemed the player was triggered only when exactly facing the trigger from a 90? angle.
I'm also looking for the multiface thread setting syntax.
Thanks a lot.

Posted: Thu Oct 20, 2005 12:15 am
by lizardkid
angle of trigger means whatever is able to trigger it must be facing the angle specified to fire the trigger.

90 is up in Radiant. (2d view)