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Posted: Thu Jan 26, 2006 12:04 am
by Uknowme
baKka I do not mean to be rude but some of your questions baffle me (suprise me)...
You appear to have constructed a map yet you apparently do not know how to build a sky box and it appears that you also want somebody else to finish the map.
I do understand that your english might not be as good as some, but to ask somebody to take on these relatively easy tasks proves to me that you realy have not taken the time to know the basics of mapping.
I am very pleased that you are trying to map for MOHAA, and any questions that you require the answer for I will endevour to give, however like PKM has said...please try to learn the answers or more to the point be specific about the question you are asking.
Help us to help you my friend then were all happy. :wink:

Posted: Thu Jan 26, 2006 4:25 pm
by snajperu
Ow, ya

this IS very important. Use clip utility to make your model unwalkable thro'. Just make a cube on it. But if u want to make haggins boat unwalkable for example u shold make some more shapes that one cube, because normally u can stand in haggins boat, but u can not walk thro' the walls.

And about your map: I think I can finish it but first I have my project to made. Normandy project :)
You will hae an adress of my project website soon. :)

Posted: Fri Jan 27, 2006 6:08 pm
by bakka
unknowme thx. i will try.

you are right i just want to say please help me if you have time

sorry, but i'm realy need some help.

Posted: Sat Feb 04, 2006 3:48 am
by Uknowme
Bakka we are here to help, please just explain (one at a time) your questions.
If you ask clearly an answer to your problem I'm sure that we can help you.
There are many talented people here that know the answers to most questions.

Posted: Thu Mar 02, 2006 4:30 pm
by bakka
i cant do some things in my map, (if you dowload the zip you will see what), and i want to ask somebody to do that. thats everything what i'm want.

missing

Posted: Thu Mar 02, 2006 5:29 pm
by tltrude
The missing textures might be textures from other pk3s in MOHAA/main. Remove all non-original pk3s and then look at your map in radient.