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hmm?
Posted: Thu Jan 09, 2003 8:28 pm
by Shifty
TOW is that Tug Of War from Spearhead cos i've never played that mode?
Posted: Thu Jan 09, 2003 8:31 pm
by Shifty
Also i'll most definately need loads of help

Posted: Thu Jan 09, 2003 9:11 pm
by Angex
You probably need to add in some more buildings, and walls. Looking at that pic, the VIS would be awful.
Posted: Thu Jan 09, 2003 9:26 pm
by jv_map
I agree. Try to get rid of the box layout.
yup
Posted: Thu Jan 09, 2003 10:16 pm
by Shifty
Ok I will
Posted: Fri Jan 10, 2003 11:03 am
by mohaa_rox
There's a TOW map tutorial.
http://www.3dchad.com
Go to tutorials-->advanced.
ok
Posted: Sun Jan 12, 2003 7:28 pm
by Shifty
Well ive started a small map to test this out - but 1st i really need to understand AI in mapping, so could any1 put me t some good AI tutorials with info about how to use pathnodes I also need to get the Guy to follow me say when i enter his prison cell - would it also be possible to say if some1 is escorting the guy and gets killed the AI runs for cover or something?
Posted: Sun Jan 12, 2003 7:39 pm
by Angex
Look for a word document called "AI tips" in your MoHRadiantDIR/docs/.
I don't know of any online tutorials !