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Posted: Fri May 26, 2006 8:06 pm
by mattneed
map looks awesome keep up the good work

Posted: Fri May 26, 2006 8:08 pm
by PKM
hogleg wrote:
i'm going to have TS built into radios on the vehicles
Sweeeet I want 12 programmable stations on my radio
radio ? hell son, i'm coding in x-fm . what kind of lightweight modder do you think i am, the frog group from axisassault ?

Posted: Fri May 26, 2006 8:11 pm
by mattneed
WOW if you are serious i am soooooooo FU**ING AMAZED i dont mean to sound like a noob BUT is that REALLY posssible???

Posted: Sat May 27, 2006 7:29 am
by Tod001
Sure if you've got the right color beret...
Hey, I want a dvd-player in my truck...
No,no,,, one of those Nintendo consoles,,,,,! :wink:

Posted: Sat May 27, 2006 7:46 am
by PKM
see todd, now you're being a smart azz. there's simply no way i can get nintendo's 8 bit graphics into the game. jeezuz i give and i give.

Posted: Sat May 27, 2006 8:00 am
by Tod001
i give and i give.
I know, I do appreciate it though.......


Anybody reskin any vehicles to modern??SWAT van? Abrhams tank???

Posted: Sat May 27, 2006 8:03 am
by PKM
tod0001 wrote:
i give and i give.
I know, I do appreciate it though.......


Anybody reskin any vehicles to modern??SWAT van? Abrhams tank???
models are all wrong although rook will tell you the caskami boys did build a couple modern vehicles (hummer, swat van....) by brush w/custom textures for the city nights final maps.

Posted: Sat May 27, 2006 8:06 am
by Tod001
by brush w/custom textures
I dig.....Radient.

Posted: Sat May 27, 2006 8:36 am
by PKM
holy crap, i just checked.........the mod is currently at 17 MBs. looks like you're screwed, todd. was going to send the 98% completed map (two skins left to do and fix that damn loading screen bug).

Posted: Sat May 27, 2006 8:43 am
by Tod001
I ain't too screwed.
I have long ago resigned my fate to dial-up. I just d-load while I'm sleeping---watching vids and such..... :wink:

Posted: Sat May 27, 2006 10:28 am
by PKM
Image

Posted: Sat May 27, 2006 1:41 pm
by Tod001
Excellent skins......but tell,
Any model for Eddie's hair? I have an old player skin some one made( no hair)

Posted: Sat May 27, 2006 2:06 pm
by PKM
no even if someone took the time to make eddie's hair, without animation on the hairpiece it would look like something out of prince valiant comic strips. so eddie will have the piece of mind look for all three of his skins.

if by old skin you mean an eddie skin, it's proably mine (trooper eddie)

Posted: Sat May 27, 2006 2:16 pm
by Tod001
TIKI
setup
{
path models/human/german_panzer_tankcommander // Set path to set skelmodel from
skelmodel panzer_tankcommander.skd // Set body model

surface coat1 shader eddie_coat
surface coat2 shader eddie_coat
surface pants shader eddie_pants

// $include models/human/heads/us_old_heads.tik
path models/human/heads
skelmodel head4.skd
surface head shader eddie_face

path models/human/hands
skelmodel hand.skd
surface hand shader l_gloves
}
^ That you? I got it like 4 yrs ago...[/url]

Posted: Sat May 27, 2006 2:21 pm
by PKM
nope that one isn't me.


Image

^ this one is though.