Posted: Fri Mar 21, 2003 7:47 pm
Hmmm... well Yarik: Thanx, and:
1) There are no breakable boxes in my map... and I dont think there will be, because it has such long corridors: the boxes are needed for players to take cover behind... they would be very sad if the box they took cover behind got blown to bits.
2) You should, and yes; they are ( all except the yellow glowing ones in the biggest halls ).
3) I'm trying to stay as close to the historical factory as possible. My research has not yet uncovered a very cool resistance bar / lounge in the cellar. So in this map, it will not happen... you'll have to settle with the billiards tables in the recreational room
1) There are no breakable boxes in my map... and I dont think there will be, because it has such long corridors: the boxes are needed for players to take cover behind... they would be very sad if the box they took cover behind got blown to bits.
2) You should, and yes; they are ( all except the yellow glowing ones in the biggest halls ).
3) I'm trying to stay as close to the historical factory as possible. My research has not yet uncovered a very cool resistance bar / lounge in the cellar. So in this map, it will not happen... you'll have to settle with the billiards tables in the recreational room