This is a long post but try to take your time to read it all.
Okay let me start by saying you're not making this very clear! Look at what you say in your first post:
I got a problem. I have just format my harddrive
So i reinstall the mohradiant now.
When i load my map... (etc.)
Then you show a picture of the 3d view. So this means you have loaded your map (or at least some map) in radiant, right??
Also, you seem to have used textures from custom pk3's (there's nothing wrong with that, but it means that you have been mapping with custom pk3's in you main-folder:-> be careful with that, it's not a good thing!). The following textures were missing when I openend the mapfile:
Map_LoadFile: C:/Program Files/EA GAMES/MOHAA/MAIN/maps/notargetbase.map
Loading texture diverse/3.tga...failed!
Loading texture diverse/7.tga...failed!
Loading texture diverse/pro...failed!
Loading texture diverse/keys...failed!
Loading texture babes/1...failed!
Loading texture babes/2...failed!
(I don't think these missing textures would cause the error, but they can stop the map from loading in the game if their shaders are corrupted. If you want to use custom textures, then extract them from the custom pk3 and place them in a new folder. Then zip them in your own pk3 and distibute them with your map.)
Then you say: "I could just load 3% of the map"... Are you talking about Compiling or opening the map in Radiant? This is very confusing, and I can't help you if you're not clear.
Okay try this: first in Radiant go to "Edit-> Prefences", and uncheck "Load last map on open" if it is checked. Next, dowload the map file again from my
link right here and try to load it again. (If it still doesn't work, then please look at the text at the bottom window in Radiant when you load the mapfile and copy this text here in the forum, so we can see what it says!)
I also did some checking and used the RogueBrush repair-plugin:
Purge Evil Polys:
Null face found on brush #961, killing.
Null face found on brush #964, killing.
Null face found on brush #965, killing.
Null face found on brush #966, killing.
4 evil polys purged.
Also: Remove Duplicate planes:
Removed face 5 from brush 1292
Removed ....etc.
37 faces removed.
Even with those 'evil polys' I am able to load the map, so I don't know if this would solve the problem, but at least some errors are now gone. There seems to be a lot more wrong with the mapfile than I thought. In fact it's too much to write down. I tried to compile the map and got a lot of errors:
-some "float plane bad normal" errors,
-degenerate planes,
-a couple of: Entity xxx of type 'light' leaked
-warning: leaf portals saw into leaf (!)
Nevertheless, the compile finished and I could play the map in Mohaa. But try to keep things clean and don't overlap so many brushes.
Another question: you say you are mapping for Mohaa, but do you also have Spearhead installed? If so, rename the "mainta" folder to something else before you start Radiant.
One last tip: Start Radiant, make a basic room with a player_start and a light and save it. Close Radiant and try to open that mapfile. Goodluck mate!