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Posted: Sat May 17, 2003 8:02 pm
by _Snake_
Well... looks like I got a new job. To never let the HITP mod become completed :)

Posted: Sat May 17, 2003 8:12 pm
by Alcoholic
i want to mod for mohaa because of the ai. i used to map for halflife because of the grunts. i made a mod that made the grunts friendly, but then i just moved to opposing force. i like games where you run with a bunch of squadmates in ww2 or whatever shooitng each other.


my biggest fear about pacific is i hope they dont draft me into the oss again... im lonely.

Posted: Sat May 17, 2003 8:14 pm
by Alcoholic
i also map for starcraft because of easy map distribution. all you do is host a game with your own custom map and people can download it in a mater of seconds (or minutes :cry: ).

Posted: Sun May 18, 2003 3:45 pm
by m4rine
the ai in half-life 2 is supposed to be AMAZING x2500000000. but im still staying with moh :D

Posted: Sun May 18, 2003 7:17 pm
by Bjarne BZR
MOH is still the best "WWII simulator" to date... because of the exactness and solid feeling of the controls.
And WWII is the most fun FPS game type, because its really not the fact that you found the "Tetra BLGF-cyb" weapon that decides who is best, its skillz 8)

PS: The "Tetra BLGF-cyb" was a weapon I invented for a futuristic RPG I made, named "HiTech" LOTS of years ago. Its a massive weapon made up of the combination of a projectile, laser, rocket and flame units... and hooked up directly to the brain of the user ( that had to have an augmented body to be able to carry and handle the weapon... ) :twisted: