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Posted: Sun May 18, 2003 2:56 pm
by mohaa_rox
looks better each time!
Pic Update 3
Posted: Sun May 18, 2003 4:39 pm
by Gen Cobra
Pic Update May 19th
Posted: Mon May 19, 2003 8:08 am
by Gen Cobra
Posted: Mon May 19, 2003 7:01 pm
by Gen Cobra
Posted: Mon May 19, 2003 7:12 pm
by Yarik
like Whoa....
that picture with the red arrows looks like a scene from Matrix 1
Posted: Wed May 21, 2003 8:44 pm
by Gen Cobra

Since I have just learned how to custom textures correctly for this game with surface parms and masking I don't think I am gonna get much sleep the next few days.
BTW this map has become a conversion for modern warfare courtesy of Guarnere, Hobbs, and Dr. Deleto, complete with custom textures, FULL custom weapons modifications never released and player skins for online TDM. Weapons such as the m16 tactical assault rifle, and RPGs, etc. It will even have it's own weapon selection screen.
I am adding a subway asell. Here are some of the skins and weapons mods the gang has come up with.
tactical m16

Posted: Wed May 21, 2003 8:58 pm
by Butch
yeah I got the lush MP5...
Posted: Thu May 22, 2003 11:39 am
by TheShiznaeSpe

Amazing

Posted: Thu May 22, 2003 12:13 pm
by mohaa_rox
where'd u get the m16?
Posted: Thu May 22, 2003 12:16 pm
by Gen Cobra
Hobbs.

He's one of the weapons makers for this.
Posted: Thu May 22, 2003 3:47 pm
by Yarik
Can someone please direct me to a texturing tutorial? Not guns or player models but actual skins of wall and glass etc etc. I have very good textures but dont know how to implement them.
Posted: Thu May 22, 2003 4:16 pm
by Gen Cobra
Posted: Thu May 22, 2003 10:35 pm
by Yarik
Hey Gan what does this mean. It shows up in Radiant
Code: Select all
Loading shader mine/mine - mine.shader...LoadTGA: Only type 2 and 10 targa RGB images supported
failed!
And it wont load my pic.
update
Posted: Fri May 23, 2003 3:15 am
by Gen Cobra