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Origin

Posted: Sun May 25, 2003 12:16 pm
by tltrude
Well something is wrong with the origin brush. It should move the pivot point to its center. Can you send me that test map that did not work for you? >>tltrude@sbcglobal.net<<

Compiler me thinks

Posted: Mon May 26, 2003 8:44 am
by Bilko
I think it's my compiler mucking up.
Zip, I'm using not using SDK i think.
Anyway, Zip could you send me that door .map file again plz. Then compile it to a .pk3 or .bsp for me and send me that.
That way I'll have 1 door compiled by you and one by me and that should say whether it is my compiler or not.
Thanks in advance...

Bilko

ps. how do i make sure it doesnt have -nodetail??

Posted: Mon May 26, 2003 12:07 pm
by Zip
Hi Bilko,

If you're using MOHRadiant and I'm using SDK we might have some problems, but I'll send you the files again.

Also, send me a .bsp of one you have done and I'll see what it looks like on my computer.

This must be very frustrating for you :cry:

Posted: Mon May 26, 2003 12:09 pm
by Bilko
it is :cry: :cry: !
the bsp is on its way

Bilko

WAHOOO!!!!!

Posted: Mon May 26, 2003 3:11 pm
by Bilko
It was the compiler! Using MBuilder it is fine, along with the textures too!
Thanks to Zip for the help.
Thanks to everyone who had an input in this matter.

Bilko

ps. The Bloody Compiler!! argh!