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Posted: Wed Jun 04, 2003 2:24 am
by fraggaholic
You need to get MBuilder.exe which is the COMPILER utility. This is really the easiest part. Simply follow the instructions in the first coupla tutorials and it should work just fine for ya...

Frag

Mbuilder

Posted: Wed Jun 04, 2003 3:13 am
by tltrude
Well, you can "compile" your map file with the dos files in MOHTools or you can download MBuilder and it will do it for you.

http://www.fileplanet.com/dl/dl.asp?/pl ... uilder.zip

Posted: Wed Jun 04, 2003 4:08 pm
by Chewthar
thanks guys! now i got to start learning some cool stuff :P

Posted: Wed Jun 04, 2003 4:31 pm
by Chewthar
damn, in mbuilder when i press compile then command prompt launches and there it says there is an error

Posted: Wed Jun 04, 2003 4:55 pm
by wacko
Chewthar wrote:damn, in mbuilder when i press compile then command prompt launches and there it says there is an error
as we can't see much from here and there a loads of errors that could appear, it would be helpful to tell us what kind of error this is :?
=> Tell us the complete line of the error message...

Posted: Wed Jun 04, 2003 5:13 pm
by Chewthar
MatchToken< "{" > failed at line 2 in file scripts/desrc_gear.shader

PK3

Posted: Wed Jun 04, 2003 11:55 pm
by tltrude
The compiler looks at all the pk3s in "main". So, if one has a bad shader, it will show up in the compile. But, I don't think that is why it is not working. More likely, it is the settings you are using. Look for a tutorial on how to set up Mbuilder.

Posted: Thu Jun 05, 2003 8:13 pm
by Zip
I've just remembered.....there's loads of spikes in a map called 'Grabstatte'. Find that and convert it to a .map. Should reveal some more answers :)

http://www.modtheater.com/~archive/pafi ... ory&id=819