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Posted: Sun Jun 22, 2003 11:44 pm
by dirtybob
heh i just spend allot of time looking around is all. ive found quite a few bugs in just about every map out there, stock or not. dunno maybe im just lucky:)

ill go through it one more time but i think the four things i told you about are all that are their.

thanks
DB

Posted: Mon Jun 23, 2003 1:55 am
by Random
I hope thats it man you have no idea the hours i put into trying to make sure those types of errors werent there. Did a week worth of testing with at least a dozen dudes each time. I thought i had it all but i bet i may never know......

Oh Well thanks for the help man really appreciate it.

THanks
Random

Posted: Mon Jun 23, 2003 5:03 am
by dirtybob
if you want ill take a couple of screenies of the places i can get on the roof tops, you cant really do much from up there and i kinda like the fact you could ahve people up there, keeps the game sharp.
thanks
DB

Posted: Mon Jun 23, 2003 6:29 pm
by Random
If your up for it go for it. Although i have only found one spot where you werent supposed to go one the roofs that you can. the rest i made it somewhat easy to get on by yourself...no budy help needed. Also will most definatly be fixed for TDM release. But you have suprised me with some of your findings so far so i would be foolish to tell you not to.

THanks Again
Random

a release date...

Posted: Thu Jun 26, 2003 1:30 pm
by Travers
Do you have a release date for when it will be ready as a TDM map? Also, great work! One of the best custom maps I've played in a long time! Nice Detail!

Posted: Fri Jun 27, 2003 1:28 am
by Random
Well i was waiting to see how much of a responce there was for it. Last night i was lookin around when i noticed there were at least half a dozen servers running the map. So i went in to Play King of the Geeks for a day and checked it out to see what others have noticed and how it was being played. And to my surprise these fellas had the respawn mod on so that they could play it. I said to myself at that point ok i seen enough time to get to work.

I am going to take a few suggestions i got along with some of the errors that were found by my teammates, dirtybob, etc etc and get it done. I could make one in time for 4th of July weekend. Could have it done sooner than that but i want to try and minimize the spawn killing thing if at all possible. I havent played TDM or DM in a while so i will have to do my best with it.

Anyhow thanks for all the feedback and support. Its good to know that someone other than myself enjoyed playing it as much as i enjoyed making it!!!

THanks All
Random

Great map....

Posted: Fri Jun 27, 2003 12:50 pm
by Travers
That would be great if it was done by then. I'm in a clan and were looking for a couple mid-size custom maps that we can stick in our map rotation. TDM maps are the only kind we use and this is definitely one map we want to use. We really haven't decided on any others but this one as soon as your finished. So keep us posted! Thanks again for putting out such a quality map! If you ever want to stop by and check out our server our server ip is 66.150.209.67, we use our own Realism so let us know what you think.

Whew finally

Posted: Thu Jul 17, 2003 9:52 am
by Random
Sorry to anyone that has waited for this but i believe that Watten TDM will finally be ready for the weekend. Got distracted by a few things one of them being i was lucky enough to get NCAA 2004 a lil earlier than most and it has taken my life over. Anyhow i will update on links hopefully by Friday.

Thanks all
Random

Posted: Wed Aug 06, 2003 10:50 pm
by Painkiller
Any update on the TDM version of this???

We tested this locally with a few of our admins and we would love to release this in our next map pack.

I would like to add this to our rotation, but we only run TDM maps.


www.after-hourz.com


*edit*

also, why is the file size of the download so large, any way of trimming that down?

The only real bug I found in the map so far was in the sewer, you can walk right through the cage.


Please let me know ASAP what the plans are, we want to wait to throw this in the pack.

Posted: Mon Aug 11, 2003 6:39 pm
by Random
As Pain is already aware of I have released a test version of the TDM map for Watten and it can be found on my home site.

Thanks to some other clever bastards [thanks again DirtyBob] the problem of walking through the sewer grate has been fixed. I have no idea how that happened but no prob its all done now.

As for the file size im sorry but not much i can do there. I got a carried away with custom textures for the map. I wanted it to look familiar but all together new at the same time. Next map wont have that issue i promise.


THanks All
Random