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Posted: Thu Jun 26, 2003 8:21 pm
by Frinky
It's actually regular MoH: AA, so no worries there.

Posted: Fri Jun 27, 2003 11:14 am
by Hunter
Very nice map
Posted: Sun Jul 06, 2003 12:06 am
by Painkiller
Any update on this?
Posted: Sun Jul 06, 2003 12:21 am
by Bjarne BZR
Damn you! Posting exelent eyecandy like this just minutes after I posted the release of my second map in the Rjukan series,
"Vemork approach".
Now I'm NEVER going to get any feedback on it.
Just kidding.
Exelent work man! Is the FPS good? It looks really well constructed.
First map?

Posted: Sun Jul 06, 2003 7:34 pm
by Frinky
I'm tweaking a few last things, so it should be ready soon.
I tested it on my brother's 900MHz system with a TNT2 video card and it ran smoothly, so it should work fine for most people, I'd guess. There are some open areas, but I designed it in such a way that you can't see too much at any given time.
I tried to make it a map where any weapon could be used -- there are areas where snipers will be at home, as well as more narrow streets and buildings where SMGs and MGs will be useful too.
Thanks for the feedback so far everyone!
Posted: Sun Jul 06, 2003 8:47 pm
by General Death
Nice work.....looks like Algiers 2.
Posted: Tue Jul 08, 2003 12:48 pm
by $ilver@cer
Very Nice and clean, as for what i can see of, when looking at the screenies!
It's not very original when looking at the theme, but i do like it a lot!!
Can't wait to jump in there and frag some...
Posted: Mon Aug 04, 2003 10:34 pm
by Painkiller
wow, its been a while and this post is slowly creeping to the bottom of the list.
Im sure everyone here wants another update ?
Posted: Tue Aug 05, 2003 8:39 pm
by Daniel_NAD
Look's superb!
Posted: Wed Aug 06, 2003 6:04 pm
by masse
very nice job!! i like it!.

Posted: Wed Aug 06, 2003 7:38 pm
by Jack Ruby
Beautiful, great work.
Posted: Mon Aug 18, 2003 6:52 pm
by [82nd]CPT.Hitokiri
So what happened? Anytthing new on this map? Please I would love to try this out. Looks like something the guys in my clan would wanna run around and shoot me on!!!! Please tell me it still exists at least!

Posted: Tue Aug 19, 2003 8:31 am
by Major Pain
Really not bad for your first map!

Posted: Tue Aug 19, 2003 8:15 pm
by Frinky
Thanks for the comments everyone!
Right now I'm basically done with the map, as far as I can tell. I do have a few questions though...
1. What do you think of the name? " Mediterranean Nightfall" was sort of a working name I came up with. Any suggestions for something more catchy? Or is the name okay as it is?
2. I'm not totally sure about the naming of the files. The pk3 should be named user-<map title>_dm.pk3, right? And the bsp should be dm/<map title>.bsp, correct?
3. As far as testing goes, I can't host a server myself, so I'd be interested if anybody here could do some more extensive testing. The main thing is that I don't want the map distributed too widely before it has been well tested. (I already got one offer to help test, so if anybody else is interested, let me know.)
If you would like to help, feel free to PM me and I'll get back to you.
long
Posted: Tue Aug 19, 2003 11:53 pm
by tltrude
The name is kind of long. I still think it should be named "Casablanca". It does not matter what you name the PK3 file. Most people name them, "User-themapname.pk3". The BSP and script both have to be named the same and be in the maps/dm folder (if it is deathmatch).