and jv_map:
is that one .tik for all axis players? or do i have to rewrite all the axis .tiks????
Moderator: Moderators
Code: Select all
for (local.i = 1; local.i <= $player.size; local.i++)
{
if ($player[local.i].dmteam == "allies")
{
$player[local.i] american
}
else if ($player[local.i].dmteam == "axis")
{
$player[local.i] german
}Code: Select all
level waittill roundstart
level.players = $player.size
while (1)
{
while (level.players == $player.size)
{
wait 0.1
}
thread teams
level.players = $player.size
end
}
end
teams:
for (local.i = 1; local.i <= level.players; local.i++)
{
if ($player[local.i].dmteam == "allies")
{
$player[local.i] american
}
else if ($player[local.i].dmteam == "axis")
{
$player[local.i] german
}
}
endCode: Select all
while (1)
{
wait 1
}
println "HAHAHAHA"
Code: Select all
$player[local.i].race = german
Code: Select all
$player[local.i].race = americanCode: Select all
$player thread myrace
myrace:
while (1)
{
wait 0.1
if (self.race == german)
{
self german
}
else if (self.race == american)
{
self american
}
}
end
Code: Select all
while(1)
{
for(local.i = 1; local.i <= $player.size; local.i++)
{
local.player = $player[local.i]
if(local.player.dmteam == allies)
local.player american
else
local.player german
}
waitframe
}