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Posted: Tue Jul 15, 2003 7:32 am
by HappyChappy_7000
The more posts the more confusing :?
So if a door moves say forward the object would move aswell with bind?

Posted: Tue Jul 15, 2003 7:44 am
by jv_map
Yep.

Posted: Tue Jul 15, 2003 7:46 am
by HappyChappy_7000
what about with glue?

Posted: Tue Jul 15, 2003 7:53 am
by jv_map
Also but then the origins will be at the same location.

Posted: Tue Jul 15, 2003 7:54 am
by HappyChappy_7000
NOW I understand. :D
Thanx 4 the help

Posted: Tue Jul 15, 2003 10:03 pm
by Alcoholic
yeah for example you can bind a doorhandle to a door to make it more realistic.

Posted: Wed Jul 16, 2003 8:59 am
by HappyChappy_7000
Is there a command called "attach"?

If there is can you tell me what it does.

Posted: Wed Jul 16, 2003 8:18 pm
by Alcoholic
i thought there was but i thought it was useless. maybe im wrong.

Posted: Thu Jul 17, 2003 6:10 am
by jv_map
With attach you can attach entities to any tag of a model 8-)

Posted: Thu Jul 17, 2003 9:33 am
by HappyChappy_7000
sorry to sound stupid but whats a tag?

Posted: Thu Jul 17, 2003 9:42 am
by jv_map
It's a predefined position in the model. For example there are tags for hands, head, feet, arms, spine, ankle :shock: well a lot ;).

This way you can for example attach a canteen to an AI's hand.

Posted: Thu Jul 17, 2003 9:33 pm
by Alcoholic
yeah thats basically it like for example you can attach a bar to some guys right hand, then he does that passing animation, and it sorta looks like he gives you a bar.