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Posted: Wed Jul 23, 2003 10:51 am
by Major Pain
Ok, screens are always welcome, but in the end we prefer the playable pk3, because screens don't show it all... But you can send the screens to me or Gen.v.Klinkerhoven...
Posted: Wed Jul 23, 2003 11:03 am
by Wilson
i am sorry i dnt hav a .pk3 cos i dnt want u having a 1/4 finished map with jus half a skybox

Posted: Wed Jul 23, 2003 11:04 am
by Major Pain
Then send screens

Posted: Thu Jul 24, 2003 2:08 am
by nuggets
a stupid question?
why a stupid question?
what is the mod changing from MOH?
new weapons maps and skins? is that the only possible answer? if that's all ya can think ya can change, then give up on modding now
Posted: Thu Jul 24, 2003 5:29 am
by The Sandeman®
It's alway's easy to shout without knowing what your talking about.
If that's the only help or tip you can give us, then i suggest you leave the Moh community now.
And i guess you mean, that we should also change playability, but that's a no no, because then it wouldn't be a modification on Moh ey?
And changing playability doesn't mean it's gonna be a good Mod (Spearhead) or Game (BF1942).
But that's my opinion.
Posted: Thu Jul 24, 2003 12:28 pm
by nuggets
well your opinions always welcome, meaningless but welcome
it seems you've got a great group of people together for this mod, really can't wait for the outcome, seems ur all on the same wavelength...
and yeah shouting ur mouth off is great when u don't know what ur talking about... but it's also easier when ya do... think about that one before replying
using MOHradiant to make anoter game wouldn't be a modification of MOH? any chance of u explaining that one???
and who the hell said about chaning playability anyway? any chance of you guys giving positive feedback for your MOD???
Posted: Thu Jul 24, 2003 7:21 pm
by Major Pain
Well, we're causious about giving information...
Posted: Thu Jul 24, 2003 8:50 pm
by nuggets
lol, i'm not tyring to start a fight, and i understand you don't wanna tell every single aspect of the MOD your gonna make, but give us something to go on
Posted: Thu Jul 24, 2003 9:57 pm
by Gen.v.Klinkerhoven
Nuggets....
The Biggerst Change in MoH:OM is simple, historicle correctnes, someting you can not say about 2015 and EA.. even SH (most of it is build by Amateurs (sorry hobby specialists..) ) is not like is was in 1944, it loke likes it a littyle , but way to mutch mistakes, and i mean not brushes who are wrong , but Historical correctnes.
i give a example :
Night level in Germany, the biggers Mistake of the mapper is the Light Window...
How it shoult be?? Simple dark windows without Light...
Why, mutch more simpler if You KNOW HISTORY...
In war the Pilots fly on Light from city's end villages, Citizens had to black-of the windows, In the netherland the citizens got ( for free) bkack paper , that paper the had to put it aganst there windows, so , at night there would no light come throught the wondows
Dark curtens was not enogh....
(sorry for my terrible english, but i hope you got the message , i tried to tell you)
Oh and BTW, The Sandeman, is my personal assistent of the BDT, he knows what hes talking about...
Posted: Thu Jul 24, 2003 11:52 pm
by Alcoholic
what about omaha? what did they miss on that? there were guys freaking out, and you had to wade thru the water a little, and there were mortars right?
Posted: Fri Jul 25, 2003 6:42 am
by jv_map
I think the bunkers were way smaller (cheaper and faster to build)

Posted: Fri Jul 25, 2003 7:57 am
by Rifleman
we can guarentee you that we won't make only maps... i think it would be better called a Total Conversion (without gameplay structure changes)
Posted: Fri Jul 25, 2003 12:51 pm
by Jack Ruby
I like the idea of building realistically. I worked from photo's for my Peenemunde tow map. I had to use a little imagination for a couple of the buildings, it was mostly concrete, but thats how it was in reality so I went with that in the map. Of course I added a couple of things that wouldnt have been there really but for the playablity factor I thought it needed something extra.
I hope you get a nice result when your finished with the mod, good luck

Posted: Fri Jul 25, 2003 7:33 pm
by Major Pain
Interested for a job in BDT then?

Posted: Fri Jul 25, 2003 10:30 pm
by Jack Ruby
Major, if was able to dedicate the time to you I would, I have so much going on right now that I wouldnt be able to hold up on my end of the deal. I am sure you'll find the people you need, maybe in the future I can help out
Thanks for you invitation though, cheers
