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Posted: Fri Jul 25, 2003 1:35 pm
by Jack Ruby
You can make your bunker stick out halfway up, I started to do exactly that but got distracted and have not looked at the file for weeks.
Heres a screenie, its a little crude but you can see thats it possible, I used meshes

Posted: Fri Jul 25, 2003 6:08 pm
by Daniel Radcliffe
Or alternativly, dare i say it, use easygen, as this buils the map as brushes, which you can then delete around where you want your bunker to go and then add extra brushes in to fill in any gaps.
Posted: Sat Jul 26, 2003 10:45 am
by Bilko
That cliff looks great! I tried to make a cliff with meshes but you could see the joins in game, have I just got to overlap 'em or something?
Would you be able to send me that map file so I could see how you made it?
Bilko.
Posted: Sat Jul 26, 2003 1:43 pm
by crunch
Yes, it is a VERY nice job.
Really, the only way to make those kinds of cliffs with meshes is to slightly overlap them.
It looks great because you will get a slight shadow where the meshes overlap, just as if it were a crack in the cliff face.
The trick is to make sure your overlap is not perfectly straight, and that you adjust mesh vertices to "texture" the cliff face so it too is not flat.
Kill Ya Later!
Posted: Sat Jul 26, 2003 3:41 pm
by Bilko
I do that, but it still looks unrealistic. I can never get a decent texture either.
Bilko.