Posted: Tue Aug 19, 2003 10:03 pm
you select the brushes that you want to rock, right click, make it a script>object entity, then push N. in the window that comes up, in the key box, type in $targetname. in the value box, type in whatever you want to name your 'rocker'. then push enter, and you can access it in script like this
$targetname 'dowahtever'
if you wanna make it rock continuously, you can do this for the rocker thread:
$targetname 'dowahtever'
if you wanna make it rock continuously, you can do this for the rocker thread:
Code: Select all
rocker:
$myrocker time 2
while (1)
{
waitframe //just in case
$myrocker rotatexup 10
$myrocker rotatezup 10
$myrocker waitmove
$myrocker rotatexdown 10
$myrocker rotatezdown 10
$myrocker waitmove
}