Random wrote: ps....s Nice lookin dingy by the way. This thing should be the map not just be in some Harbor dock. My .02
All i can say is Wow that is a masterpiece you got on your hands there and to think if you look back i was the first one to suggest putting that thing out to sea on its own and letting it be the map not just part of it. Unbelievable work you did here. CAnt wait to take her for a spin.
Great work Sumo, the sea looks great, the ship is fantastic, I really like the ripple effect on the water around the ship. Highly original and not one sqaure building to be seen
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
Wow .map crew always say the nicest things, you guys rock. Ok and some good advice too, yes the ship needs to be brightend right up, it looks out of place in the sparkling ocean all dark. The water is two patch meshes bent 90 deg each end. The texture is one of those ocean runnup or something like that. The one with the 4 big blue blocks. This map will be released with the one at the docks in the rain and the dark (so 2 versions) and will come with the map files inc. There is so much more that can be done with the ship and I will be happy for any mapper to use the ship in an environment that complements it. You could study the way I made it and use that knowledge to make another battle ship sit opposite, or an aircraft carrier. Also I have very little below decks, so that could be filled in no end. I hope to release the 2 maps inside 2 weeks.
Well its alot easier to be nice than it is to be direspectful and im really lazy so i choose nice.
And yes must say the blending between the skybox and water is seemless very nice indeed. Cant believe you are gonna release the actual .map for the boat!! What a huge contribution to the community maybe those fellas doing the HiTP can use it?? It would most definatly be at home there.