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Posted: Thu Oct 23, 2003 12:20 am
by nuggets
oh yeah :P of course i see that now

good work Tom

Posted: Thu Feb 12, 2004 11:48 pm
by jordanw23
could someone just post the script for plain old boxes for me? :lol:

Try this

Posted: Fri Feb 13, 2004 4:09 am
by tltrude
The indycrate is the only crate model there is, but here is a non exploding version of the script.


level waittill prespawn

thread crate_spawner ( 0 0 0 ) (0 90 0) // origin and angles
thread crate_spawner ( -500 2388 23 ) (90 0 0) // origin and angles

==============================================
==============================================

//--------------------------------------------------->
// CRATE SPAWN THREAD (place at bottom of page)
//--------------------------------------------------->

crate_spawner local.origin local.angles:

local.crate = spawn script_model
local.crate model "models/static/indycrate.tik"
local.crate.origin = local.origin + ( 0 0 -80 )
local.crate.angles = local.angles

end

Posted: Fri Feb 13, 2004 4:13 am
by omniscient
haha, jesus boxes that appear form the ground. i like it.

Posted: Sun Feb 06, 2005 11:29 pm
by Elgan
what about safesolid?

???

Posted: Mon Feb 07, 2005 5:13 am
by tltrude
I don't know what you are asking Elgan. What is "safesolid"? You do know this thread is almost a year old, right?

Posted: Mon Feb 07, 2005 1:48 pm
by Elgan
yeah i know. i remember:D


safesolid is a command that makes a entity solid but first it checks to see if it can make it solid safe like.

never tried it but instead of out the floor cudnt u use safesolid instead?

safe

Posted: Mon Feb 07, 2005 11:31 pm
by tltrude
safesolid - make solid but first make sure no one is in my bounds that is thinking.

Seems like it would work, but I'm not interested enough to test it.