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Posted: Thu Oct 23, 2003 12:20 am
by nuggets
oh yeah

of course i see that now
good work Tom
Posted: Thu Feb 12, 2004 11:48 pm
by jordanw23
could someone just post the script for plain old boxes for me?

Try this
Posted: Fri Feb 13, 2004 4:09 am
by tltrude
The indycrate is the only crate model there is, but here is a non exploding version of the script.
level waittill prespawn
thread crate_spawner ( 0 0 0 ) (0 90 0) // origin and angles
thread crate_spawner ( -500 2388 23 ) (90 0 0) // origin and angles
==============================================
==============================================
//--------------------------------------------------->
// CRATE SPAWN THREAD (place at bottom of page)
//--------------------------------------------------->
crate_spawner local.origin local.angles:
local.crate = spawn script_model
local.crate model "models/static/indycrate.tik"
local.crate.origin = local.origin + ( 0 0 -80 )
local.crate.angles = local.angles
end
Posted: Fri Feb 13, 2004 4:13 am
by omniscient
haha, jesus boxes that appear form the ground. i like it.
Posted: Sun Feb 06, 2005 11:29 pm
by Elgan
what about safesolid?
???
Posted: Mon Feb 07, 2005 5:13 am
by tltrude
I don't know what you are asking Elgan. What is "safesolid"? You do know this thread is almost a year old, right?
Posted: Mon Feb 07, 2005 1:48 pm
by Elgan
yeah i know. i remember:D
safesolid is a command that makes a entity solid but first it checks to see if it can make it solid safe like.
never tried it but instead of out the floor cudnt u use safesolid instead?
safe
Posted: Mon Feb 07, 2005 11:31 pm
by tltrude
safesolid - make solid but first make sure no one is in my bounds that is thinking.
Seems like it would work, but I'm not interested enough to test it.