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Posted: Sat Nov 15, 2003 9:37 pm
by smartaiguy
Posted: Sat Nov 15, 2003 10:47 pm
by silversound
Wow, way too crazy. I imagine it could be fun with a group of your friends, but as far as the bots, go it is a bit over the top. However I commend you on the time you must have spent just making sure everything was working right. I am finding that just finishing a map is terribly hard.
Posted: Sat Nov 15, 2003 11:24 pm
by smartaiguy
well actually it only took me a day to build then another day or two fine tuning it
Posted: Mon Nov 17, 2003 1:14 pm
by smartaiguy
OH yeah than I had a couple of days setting up ai

Posted: Thu Nov 20, 2003 12:07 am
by M&M
well its a nice idea and real cool if ur bored of mohaa and want 2 kick some ass,but other than that i c its pointless .killing a never ending supply of enemies(allies or axis) and all that killing doesnt even count in the scoreboard.i cant seem 2 find a way 2 "win" or "lose" in the game,besides if more than one person played it the only points that would be taken into account are the enemy players not bots,which makes it annoyingly hard.it would make a good map if it had an end point 2 it ,(like an objective map,or make the bot kills count in score).but thats my opinion

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Posted: Thu Nov 20, 2003 1:47 pm
by smartaiguy
Id kinda use it as a training type thingy. Ooh but I like fierce battle.
