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trigger_push

Posted: Fri Dec 19, 2003 3:03 am
by tltrude
You could spawn a real big trigger_push pointing upward, but I don't know if it could be turned on/off from the console.

Have you tried it without all the anti-cheat stuff turned on in the server?

Posted: Fri Dec 19, 2003 3:08 am
by LiTe
I don't run a dedicated server. I only set up a server at lan parties and then we don't use anti-cheat tools.

oh

Posted: Fri Dec 19, 2003 3:12 am
by tltrude
Hmmm, well it looked like they were on in the qconsole log.

Posted: Sun Dec 21, 2003 5:41 pm
by LiTe
I tried omniscent's idea, but there were two problems. One, config files can't set cvars.Second problem, I was not able to turn the .cfg off.

Posted: Mon Dec 22, 2003 7:41 am
by jv_map
thread maps/dm/dv_mod.scr

This line is doomed to break your script, as there is no thread called 'maps/dm/dv_mod.scr'. Instead, type:

thread maps/dm/dv_mod.scr::threadname

For debugging purposes it's often best to use iprintln_noloc "text message".

Posted: Tue Dec 23, 2003 6:16 pm
by LiTe
I did this and it didn't work. The .pk3 is at http://adam.soul-e-art.com/user-dv_mod.pk3

The qconsole.log is included in the .pk3

Posted: Wed Dec 24, 2003 3:55 am
by LiTe
bump