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Posted: Thu Dec 18, 2003 2:49 am
by omniscient
Wacko, i emailed u about something to add to ur littel trash bin, tell me if u got it.
Posted: Thu Dec 18, 2003 8:25 am
by wacko
yep, got it, thx.
Posted: Fri Dec 19, 2003 12:56 am
by omniscient
hehe, for the autor u can put omniscient, that what i go by, that ? looks kinda out of place

Posted: Fri Dec 19, 2003 6:14 am
by wacko
oops, sorry. didn't get, that it's by u

Posted: Fri Dec 19, 2003 11:03 am
by mlc
Well i seem to be geting stuck a bit but a quick look on hear and i`m back on track again i do have something you guys may be able to help me with,
Water death u fall in and and die and dose it say you drouned, or you were washed away buy a strong current? eaten by sharks, no its says you blew up why ???? how hard is to correct this, are my opptions limeted to blow up or exploded, if someone could just point to the right place i would be, as allways most greatfull.
Thanks in advance
Mikee
Posted: Fri Dec 19, 2003 11:40 pm
by omniscient
im not sure how its done but there is a trigger called kill. when a player arrives in that trigger it kills him. the message is "player" died. im not sure how to get it to work though hehe.
Cool Idea!
Posted: Sat Dec 20, 2003 8:37 pm
by Krane
This idea of unfinished maps is great! I have one (of course), just need to clean a bit and will be ready to "be completed".
I'll go further! What about a "community map"? Here's the idea:
One mapper gets the unfinished map. Works on it for a while (let's say a week or two). Then he post it here for another mapper to finish, or to work more, and so on until the layout is finished. We can have like a "line" of mappers waiting to map. They need to put, at least, 2 finished houses or buildings 'til passing the map.
Would be cool to see the result.

Posted: Sat Dec 20, 2003 10:36 pm
by mlc
Good post
If the mappers in the forum got togather to build a map and maybe do a tutorial as they went along just think what this map would be like, the best mappers showing us thier best work, what an awrsome map it would be, but hey i could be dreaming again, got some sleep the other nignt was realy nice.
Have got a qustion while i am here how can u host BT custom maps on a server? is there going to be a BT editor? the tutorials hear are best iv`e found ,but i cant find mutch about BT thanks about the door thing by the way, my 3rd map sufferd from this and the one i am working now but will fix this to night ohh well no sleep again
Thanks
Mikee
Posted: Sun Dec 21, 2003 2:55 am
by silversound
I would give the community map a go. Problem would be keeping standards for objects. Also making sure the mappers turnover the updated maps in a timely manner.
Post some rules and lets give it a go. Might end up totally fucked.... might end up wonderfull.
Posted: Tue Dec 23, 2003 9:53 pm
by Krane
silversound wrote:I would give the community map a go. Problem would be keeping standards for objects. Also making sure the mappers turnover the updated maps in a timely manner.
Post some rules and lets give it a go. Might end up totally fucked.... might end up wonderfull.
I'll think about some rules and post it here...maybe start another topic. But the overall idea is great!

Posted: Wed Dec 24, 2003 2:20 am
by Bjarne BZR
OK! Community map project is started!!!
Head over here to claim the map for one week. And to read the rules and discuss the map in general.

Posted: Fri Dec 26, 2003 3:22 pm
by HDL_CinC_Dragon
LOL! you gave him 1 of 2 maps that comes with mohaa radiant! HAHAHAHA
Posted: Sat Dec 27, 2003 6:00 pm
by wacko
Posted: Mon Dec 29, 2003 1:50 am
by HDL_CinC_Dragon
well, when u download Mohradiant, it comes with 2 maps for you to look at or maybe expan upon. they are in MOHtools but i think you have to look around in your Mohradiant file to find them. 1 is "ml40" and the other is "test_firefight". you can alos grab some lighting prefabs and player start prefabs just by clicking them and clicking "save to prefab" in the "file" menu. "test_firefight" should be in your "MOHAA folder, probably in program files unless you changed it like me /MOHAATools\MOHAATools\docs.
Posted: Mon Dec 29, 2003 2:01 am
by wacko
but tltrude's map is NOT one of those two. dunno why he had chosen this name, but his map is a different one. i already made a note at trashbin about it, because omniscient was thinking the same as u.
how about some of ur 'trashures', btw?!