Posted: Thu Jan 15, 2004 11:44 pm
well,thats what i did,but after comprehensive reading of the tut ,and multiple testing i found the angle 2 be wrong ,i tried 2 go down and i realised im going the wrong way(i was trying 2 go up b4 but i couldnt).anyways that is working fine now,but i still would love anyhelp on making a wall (door) break and reveal a hidden area without wooden sounds or harmful explosions.a bit of debris would be nice but i dont wanna aim 2 high
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edit:oh one more thing bout the ladders,is there a texture that i can put that makes it looks like a ladder instead of making the ladder from multiple brushes and skinning them all?
edit:oh one more thing bout the ladders,is there a texture that i can put that makes it looks like a ladder instead of making the ladder from multiple brushes and skinning them all?