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Posted: Tue Aug 03, 2004 7:09 am
by jv_map
'target = w3'

:?

Posted: Tue Aug 03, 2004 3:11 pm
by lizardkid
i assume these are pathnodes jv.... w1 targets w2, targets w3....and so on.

Posted: Wed Aug 04, 2004 11:35 pm
by rodney
It is info_waypoint to i move the tank...

I creat a .pk3 file with the my idiot .scr file...

I can place the tank... but i can move the tank with the info_waypoint or pathnodes...

I can creat a tank moving... but it is only the my .bsp file... and not on the mohdm4.bsp file... because i need creat the info_waypoint with the .scr file...

Code: Select all

	thread w1
	thread w2
	thread w3
	thread w4

local.w1 = spawn models/vehicles/opeltruck.tik 
local.w1.origin = ( 1016 1406 524 )
local.w1.targetname = w1
local.w1.scale = 1
local.w1.target = w2
local.w1.testanim = idle

local.w2 = info_waypoint
level.w2.origin = ( -486 -1896 256 )
local.w2.targetname = w2
local.w2.target = w3

local.w3 = info_waypoint
local.w3.origin = ( 1016 1406 450 )
local.w3.targetname = w3
local.w3.target = w4

local.w4 = info_waypoint
local.w4.origin = ( -896 4608 2484 )
local.w4.targetname = w4
local.w4.target = w1
Here is the link to the file...

http://br.msnusers.com/Rodneymx/Documentos/mohdm4.pk3

I need now only this origin... and only a tank...

Please help-me... i can not move the tank...

Sorry with my bad english...

Thanks!!!