omaha beach

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blue60007
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Post by blue60007 »

Just so you know this has been out a while...
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lizardkid
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Post by lizardkid »

ok, im weirded out now, i have that and have never decompiled anything but still, what other decompiler is there?
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blue60007
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Post by blue60007 »

There's that'n and one built into MOHAATools (Not the EA one but from what's his face, sorry.)

Also what the heck does that little slider do?
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lizardkid
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Post by lizardkid »

we've asked that before, as far as anyone's guess, it doesn't do anything. i had it figured out one time but only for an hour.
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small_sumo
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Post by small_sumo »

I might look into it when I catch up a bit.
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M&M
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Post by M&M »

this is the one i have ,but i dont see any "miracles" when decompiling .i just see a buttload of unnessary brushes that all have to be removed .even after using the rogue plugins .tried once also decompiling the hunt and i got a 7.7mbs file .after using the plugin ,it kept working for like 15 mins then the size of the .map file became 5.5mbs (removed 2.2 of junk) while there was still ALOT OF JUNK left there .
i guess maybe im not surprised since i didnt see any other decompilers .
also,does any1 know what's the use of that unknown scale with greater less?is it the size?

i also tried decompiling remagen to get that mansion for my map and the decompiler made a terrible mess of it.all textures were screwed alot of junk brushes were added .it took me about 5 days (3-8 hours a day) to get it 2 a normal state that i could be satisfied with.i have it as a prefab if any1 wants it :wink:
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