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tltrude
Chuck Norris
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by tltrude » Sun Apr 25, 2004 5:40 pm
Wait, which compiler directory is Mbuilder using?
Tom Trude,
Lt. Striker
Second Lieutenant
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by Lt. Striker » Sun Apr 25, 2004 5:43 pm
C:\PROGRA~1\EAGAME~1\MOHAAT~1
<LT.STRIKER><LT.STRIKER>
tltrude
Chuck Norris
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by tltrude » Sun Apr 25, 2004 5:47 pm
Well, I think that is the problem. You are using the SDK editor to make the map and them compiling it with the compilers for Mohradient.
Last edited by
tltrude on Sun Apr 25, 2004 5:48 pm, edited 1 time in total.
Tom Trude,
Lt. Striker
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Posts: 165 Joined: Thu Jun 26, 2003 12:03 am
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by Lt. Striker » Sun Apr 25, 2004 5:47 pm
Ok so what should I change it to?
<LT.STRIKER><LT.STRIKER>
Mj
Map Reviewer
Posts: 1394 Joined: Sun Apr 25, 2004 3:36 pm
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by Mj » Sun Apr 25, 2004 5:48 pm
Dunno if you got my previous post about pressing "s" and getting the texture popup related to the selected brush
i seem to remember a collate size or summat... try inputing different numbers, let MBuilder numbercrunch instead of using the Ctrl + F
hey, could work....
Ooop soz too late.....
Lt. Striker
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Posts: 165 Joined: Thu Jun 26, 2003 12:03 am
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by Lt. Striker » Sun Apr 25, 2004 5:50 pm
Yeah I got your other post, no I don't think thats it. I think tltrude is on the right track. Were you talking to me or tltrude about the mods?
<LT.STRIKER><LT.STRIKER>
tltrude
Chuck Norris
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by tltrude » Sun Apr 25, 2004 5:50 pm
Find the compilers for the SDK editor and point it to them. I only use Mohradiant, so I can't say for sure.
Tom Trude,
Lt. Striker
Second Lieutenant
Posts: 165 Joined: Thu Jun 26, 2003 12:03 am
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by Lt. Striker » Sun Apr 25, 2004 5:51 pm
So SDK uses a different compiler?
<LT.STRIKER><LT.STRIKER>
Mj
Map Reviewer
Posts: 1394 Joined: Sun Apr 25, 2004 3:36 pm
Location: England
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by Mj » Sun Apr 25, 2004 5:53 pm
I was actually talking to you, but i didnt realise who tltrude was
but yea, looks like Mr Trude is most definetley on the right track
I was just wondering, would it be possible for you, Mr Trude, to make a skeet shoot?
Lt. Striker
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by Lt. Striker » Sun Apr 25, 2004 5:55 pm
Your new a lot of people wouldn't recognize people on this site if they weren't part of it. You do do mods don't you tltrude?
<LT.STRIKER><LT.STRIKER>
tltrude
Chuck Norris
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by tltrude » Sun Apr 25, 2004 6:08 pm
I think so, the way people are talking, the two sets of compilers may be different. If you search for "tiled" in the forum you'll see that your problem happens to people a lot!
I have made a lot of tutorial maps, but only released two real maps. Click on my signature logo and check them out.
Mj - Someone did a skeet range a long time ago. I have no desire to do one. I do have a target range tutorial map that uses moving targets and bots. Here is the download for it.
http://pages.sbcglobal.net/tltrude/Temp ... _range.zip
Tom Trude,
Mj
Map Reviewer
Posts: 1394 Joined: Sun Apr 25, 2004 3:36 pm
Location: England
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by Mj » Sun Apr 25, 2004 6:24 pm
Thanks a lot
I just wonder why they aren't all that findable
i would imagine they are quite popular
Mj