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Posted: Wed May 05, 2004 11:55 pm
by blue60007
kai0ty wrote:
blue60007 wrote:Here's a thought, and I agree with lizardkid, texture the brush with a texture, then build the room, then texture everything with caulk then redo the texturing...
aslong as in the end caullk is applies right i dont see how the process makes u a worse mapper. is scripting a factor in this poll, cuz if it is i wanna change my rating of myself.
That's not how I do it, but in the end it is less efficient.

Posted: Thu May 06, 2004 5:54 pm
by m4rine
personally i find mapping more difficult than programming, but then i think thats causer im not good at working graphics/GUI stuff, text and logic good for me.
M&M wrote:also,i think u got some of the poll options swapped (if they were in order)
i thnk quite good is better than good ,am i right?
hmmm.... i see quite good not as good as good (not sure what i sed there lol) because well, quite good is partially good, wheras good is wholly good. that is a bad definition, but i think quite good is not as good as good because good is definete wheras quite good is not there yet... my view anyway, not sayin im right, if not blame my english teacher lol

very good :lol:

Posted: Thu May 06, 2004 6:37 pm
by lizardkid
good, now that this good man has figured out our goodish troubles, we can move onto gooder matters. good.

Posted: Thu May 06, 2004 6:54 pm
by Mj
Dude,good! Mate!, Blimmin 'eck what is it with the good buzz words on this dudish site mate?

Mjmate
Mjdude
Mjgood...

:lol:

Posted: Fri May 07, 2004 4:46 pm
by TopTiger
well i voted for 8, all the brush work and lod terrain is very easy, scripting is the hard part for me, know how to script stuff but not without tutorials so not by myself, atm i'm learning java scripting at school and i'm a quick learner so maybe i can do scripting by my self in the future.