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Posted: Sun Sep 26, 2004 7:57 pm
by Kalti
Nice to have you back Gen...

Great job as ever, hope the lan-testing is gonna be a blast !

Posted: Mon Sep 27, 2004 3:47 am
by Gen Cobra
Kalti wrote:Nice to have you back Gen...

Great job as ever, hope the lan-testing is gonna be a blast !
Well so far so good. Everything is going great. Im using a computer set aside just for the compile for the complex leaf groups. Hope Uber gets a dry run of it :)

Posted: Thu Sep 30, 2004 7:39 am
by Gen Cobra
-Parachuting added

By Elgan from Mod Theater

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This will go great with the helicopter and the fact that it adds the element of fearlessness in the face of danger.

Posted: Sat Oct 02, 2004 8:36 am
by Gen Cobra
STATUS REPORT

Sound 100%
FX 100%
Mapping 98%
Details 80%
Scripting 90%


Here are some final shots before I put the chopper in the map and prepare for the beta release. I all want you to know that this was a hell of a lot of work. When I have some screens of the heli working with people parachuting out of it and a working beta I will return.


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Posted: Sat Oct 02, 2004 1:35 pm
by Kalti
Gen Cobra wrote:Image
w00t !

Haha... great job sofar Cobra

Posted: Sat Oct 02, 2004 2:05 pm
by Bjarne BZR
I wonder what it is that makes strippers stay in warzones... I havent seen a single animated baker in a map, why is that?

And sooner or later, a female mapper will insert an animated Chippendales number.

Posted: Mon Oct 04, 2004 8:28 am
by Gen Cobra
Bjarne BZR wrote: And sooner or later, a female mapper will insert an animated Chippendales number.
Lets pray it never comes to that B lol

I apologize for the wait. I'm working to get everything in working order for the first beta run. Elgan helped me get the chopper to work with both mw and without modernwarfare. This to be honest, is truely ment for that mod. The weapons are spot on for the situation. But I didn't want servers to HAVE to have mw in order to run it... ZZZzzzz Oops.. :shock: I fell asleep... anwyay...

The work put into this is far reaching. The final compile will take atleast 3 days. ... Im not waiting that long lol I'm compiling it in detail and using a harsh farplane with no cull. (AND IS COMPILING AS I WRITE THIS) Basically I'm trying to cheat the fps into working good for the test. The final will have no farplane and will very crisp to sight and be using VIS leafgroups with hint brushes and area portals. (ignore that if you have no idea what that just ment lol) Under the microscope I see only a few problems. All of which are minor. The biggest problem was the chopper and the... Zzzzz :shock: ...sorry... and the parachute deployment system. All of which you can give great praise to Elgan and JV for their brilliant coding. Well done. :D

So in summary it all comes down to the first test. I'll be enlisting people for the test personally so please don't ask. I only need a handful of people. The test will last only a few hours then a dl site will be aquired and set up immediately following the test. I am not going to fix errors and erroneous glitches until this has been played out. If I encounter only small problems the download will come shortly.

One last thing... I worked my f***in ass off on this. If you don't like it thats fine but I am not looking for whether or not you like it. This may offend you in some way I dunno but I am sorry for that. God bless the souls lost that day... if only it could have been stopped.

-GEN COBRA

Posted: Mon Oct 04, 2004 6:15 pm
by hogleg
I'm looking forward to this mod more than I am PA. :shock:

Very nice work, I'm sure the entire mapping community appreciates the hard work that went into this.

Now hurry up!!!!! :lol:

Posted: Mon Oct 04, 2004 7:37 pm
by Whisky
Awsome job Cobra!!!

Probably the best Moderwarfare map ever 8-) 8-) 8-)

Posted: Thu Oct 07, 2004 5:26 am
by Gen Cobra
hogleg wrote:I'm looking forward to this mod more than I am PA. :shock:

Very nice work, I'm sure the entire mapping community appreciates the hard work that went into this.

Now hurry up!!!!! :lol:
Finished the leaf groups tonight finally and everything is ready to compile. Its compiling at VIS data size of 139,680 worth of stuctural brushes and vis leafgroups. SO I set up a computer just for the compile and away shes goin now. Lets pray all this hard work pays off.

Posted: Thu Oct 07, 2004 6:52 am
by Gen Cobra
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I think my eyes are as bloody as they can be and still see. The map is compiling on a sep computer right now. I added VISualization groups to protect the cpu and fps during gameplay. Big map! Lots of fun on the early tests with the chopper. It's quite a race. The beta will be ready as soon as this finishes compiling which will take another day or so because this is it.

Posted: Sun Feb 27, 2005 3:41 am
by ViPER
I can't find a download for this anywhere. Does anybody know where I could get it?

Posted: Sun Feb 27, 2005 4:49 am
by Grassy
Yeah bout time for an update Cobra, what's the status mate?

Hi all

Posted: Sun Feb 27, 2005 6:05 pm
by Pollo_Expresss
Hi all guys.

I recently downloaded the modern warfare mod and I couldn?t play it.
I have Spearhead installed but I?ve stored all my mainta folder in another path.

If someone has information about my problem I will apreciate it.

Ah, and about the WTC, well, no words, it is magnific......

I can?t wait to see it

Posted: Mon Feb 28, 2005 11:35 am
by Master-Of-Fungus-Foo-D
Modern Warfare is an ALLIED ASSAULT mod... **cough** i hate ignorance and SH**cough**SH sucks**cough**