Syntax error ????

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tltrude
Chuck Norris
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bd

Post by tltrude »

I got it working for him bd. He had 4 $t1 script_origins and no array for them. So we just changed it to "movenorth" the right distance. Also, the 2 second wait is handled by the waitmove, so there was no need for a second one.

Now he is having trouble with his teleport rings. They do not have a tunnel effect, but they (ring models) do have a bad habbit of crushing players that are not in the right spot. There is just barely enough room inside the rings for 5 players. They are all suppose to teleport together when the rings are fully down, so there is a telefrag problem with them also.
Tom Trude,

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agentmad007
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Post by agentmad007 »

i ve tried another way , it almost work .i made 2 teleport , one from outside the ring to inside (player is freezed) then teleport from A to B spot .
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bdbodger
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Post by bdbodger »

If the rings are script_models can't you use spawnflags 1 to make them notsolid ? Or make the players notsolid I think when you do that they can't move or maybe not not sure at the moment .
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