Page 2 of 2

Posted: Fri Nov 05, 2004 2:15 am
by WarTech
echo_rancid wrote:I got it and more...I just had a bad spawn point but everythings works great now, thanks for the help.
I am hoping to complete the entire mod soon.

Regards:
<TWZ>WarTech

Posted: Sat Nov 06, 2004 6:45 am
by Cobra {sfx}
Some info here you may find of use in your conversions..
http://www.mods-r-us.net/forums.php?m=posts&q=447

Posted: Sun Nov 07, 2004 4:06 am
by WarTech
Cobra {sfx} wrote:Some info here you may find of use in your conversions..
http://www.mods-r-us.net/forums.php?m=posts&q=447
Thanks cobra for the link, however I am down to 8 last maps. You should try to make a stop here 69.56.218.196 and it will give you an Idea how far I am on this. I do appreciate the info. I am waiting for a replay from you pal phil {sfx}, ask him to check his e-mails LOL!!

Regards:
<TWZ>WarTech

Posted: Sun Nov 07, 2004 6:16 am
by Cobra {sfx}
Hehe WarTech, the link was for the guy that first posted, but no worries.
Yeh ill defo pop in for a look, i enjoy these "new maps" to play on and its interesting to see what people keep or add to theirs.
Ill pass on message to Phil for ya.


Edit - tried that IP but i just time out

Edit2 - Echo_Rancid - your original script probably didnt work because of this line..
level.script = maps/t1l2.scr
should be
level.script = maps/m1l2.scr ?
or m1l1.scr?

Posted: Sun Nov 07, 2004 6:55 am
by Phil {sfx}
Hello, i didnt know .map was back up, am so happy again. :D

Well i didnt get your mail m8 but hotmail probably junked it. resend it or ask me on here, its upto you.