Dog sounds! jv or bd please.

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Green Beret
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Post by Green Beret »

me too,because now i cant stop thinkin of ways to get it to work. :lol:

the dogs sounds are called in the tiki ?is that right,
maybe theres a way to change it in the tiki or shader,if you figure this one out,it will deffinately be better than a ubersound fix,because its clientside.

not to mention i was wanting to add some dogs to stock maps,but as guard dogs,i have to sick them on the enemy,untill then he sits pretty 8-)
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Green Beret
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Post by Green Beret »

from the sticky above,will this work?


http://home.student.utwente.nl/a.b.vrij ... _sound.pk3
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Phil {sfx}
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Post by Phil {sfx} »

no m8, i tried my own fix at first, then bd's from his dmdogs, then jv's sound fix, all did dido. :?
Senior Modder/Mapper/Scripter/Modeller @ www.mods-r-us.net
Green Beret
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Post by Green Beret »

:cry:
thats bad news :(
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Phil {sfx}
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Post by Phil {sfx} »

They appear to work in SH, so there must be some logical reason why AA doesnt like to cache these dog aliases.

I've ripped the game to pieces looking for a reason but so far nothing as come to light.

Oh'well thats EA for us. bugs, more bugs, and even more bugs.
Senior Modder/Mapper/Scripter/Modeller @ www.mods-r-us.net
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