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Posted: Wed Jan 05, 2005 12:56 pm
by Master-Of-Fungus-Foo-D
theres what i was looking for! this is what i meant

Code: Select all

$thingy light 1 0.8 1 128

Posted: Wed Jan 05, 2005 3:01 pm
by Green Beret
look at the code i posted,
$light light 1 0 0 700//1 0 0=white //0 0 1=blue...ect....
and off would be
$light light 0 0 0 5

Posted: Wed Jan 05, 2005 8:57 pm
by HDL_CinC_Dragon
Green Beret wrote: $light light 1 0 0 700//1 0 0=white //0 0 1=blue...ect....
i thought 1 1 1 was white... sry if this is spam

Posted: Wed Jan 05, 2005 9:34 pm
by Green Beret
yea...lol,u know what i meant :lol:

Posted: Thu Jan 06, 2005 1:57 am
by HDL_CinC_Dragon
lol

Posted: Thu Jan 06, 2005 9:42 pm
by Green Beret
ok cheetos,here is a .pk3 with the .map file in it. its a cheaply done group of brush's to make a goal.throw the nade in the goal,the light will light up red and moves back and forth. 8-)

http://wolfbattalion.com/bored.pk3

Posted: Fri Jan 07, 2005 2:20 am
by Cheetohs
Thanx! I'll test it ASAP...greatly appreciated :)