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Posted: Sat Feb 19, 2005 10:58 pm
by fuhrer
lol funny that, my moh name used to be skill vs luck..

err friend of mine says i need to save it as md3 first, which it wont let me do without the control file so i gotta try and creat that, may even need quake 3 isntalled? no big deali got the disk...

i sent it to him and he had it workin fine after makin it md3 first so that seems to be the answer....

in short milkshape is pretty lousy :)

Posted: Sat Feb 19, 2005 11:26 pm
by Master-Of-Fungus-Foo-D
heehhe no kidding.. but its the cheapest.. the next best thing is lightray and costs $90 USD

Posted: Sun Feb 20, 2005 1:31 am
by lizardkid
why not get gmax, a plugin for exporting to .md3, and you're in bizniniz

Posted: Sun Feb 20, 2005 9:32 pm
by fuhrer
i have gmax but i was under the impression u still need milkshape to export to mohaa skb so why bother with it

Posted: Mon Feb 21, 2005 12:01 am
by Master-Of-Fungus-Foo-D
lizardkid wrote:why not get gmax, a plugin for exporting to .md3, and you're in bizniniz
but you cant export anims with milkshape! (can you?)

Posted: Mon Feb 21, 2005 2:42 am
by fuhrer
im fed up, why doesnt this work

i dont get it i imported the md3 i made it was untextured again, so i retextured it and tried exporting to skb, same again, faulty texture and fails to create the skc, but doesnt say why???

its not the texture itsself ive tried loads..

when i extracted the md3 exported was i sposed to extract idle.skc aswell? and where was i sposed to extract them to?

i dont get it!

Posted: Mon Feb 21, 2005 3:06 pm
by Master-Of-Fungus-Foo-D
could you send me the file... ill take a look...

Posted: Mon Feb 21, 2005 6:28 pm
by fuhrer
sent u an email

Posted: Mon Feb 21, 2005 7:28 pm
by Master-Of-Fungus-Foo-D
k'

lol nice filename :P

Code: Select all

milkshape_sucks.zip

Posted: Mon Feb 21, 2005 7:39 pm
by Master-Of-Fungus-Foo-D
Well i was able to texture it, but not test it because i didnt register it... but i DID get a screenshot of it... was THIS how you saw itin milkshape?
Image

were youable to texture it in milkshape?

Posted: Tue Feb 22, 2005 11:01 am
by fuhrer
yes, but when i save it close ms and reopen it, its untextured :?

Posted: Wed Feb 23, 2005 1:27 am
by Master-Of-Fungus-Foo-D
hmm try save as... and try putting the texture on the desktop...
i just dont think milkshape supports the TGA format...

Posted: Thu Feb 24, 2005 1:48 am
by fuhrer
ive tried both tga and jpg :?

Posted: Thu Feb 24, 2005 11:48 am
by Master-Of-Fungus-Foo-D
try putting the texture on the desktop (make it jpg), then try saveas to save it instead of save... and can you export? try that before saving your model... :?

Posted: Thu Feb 24, 2005 5:39 pm
by fuhrer
same thing :x