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Posted: Sat Feb 26, 2005 4:02 pm
by Master-Of-Fungus-Foo-D
well if you have a mac and the pk3 doesnt have the .min file, the map weont work on macs.. w/o the maps .min, macs cant play it..

Posted: Sat Feb 26, 2005 5:06 pm
by Balr14
The PC version of MOHAA will create a default min file if one does not exist, so the game is happy. The Mac executable will not, so it won't start.

Posted: Sat Feb 26, 2005 6:57 pm
by lizardkid
well if you have a mac and the pk3 doesnt have the .min file, the map weont work on macs.. w/o the maps .min, macs cant play it.
The PC version of MOHAA will create a default min file if one does not exist, so the game is happy. The Mac executable will not, so it won't start.
obviously, i wanted to know why the .min file is even really needed, why cant Macs do without? as i stated, i thought it was just data for the loading bar.

Posted: Sat Feb 26, 2005 9:29 pm
by wacko
lizardkid wrote:obviously, i wanted to know why the .min file is even really needed, why cant Macs do without? as i stated, i thought it was just data for the loading bar.
:? Well, it is as it is. Maybe the engine is looking for the min file during startup and crashes if it doesn't find it. Whatever, put it in ur pk3 and things are fine :wink: If u really wanted to know, you will have to write to EA, maybe they can tell u the reason :P

Posted: Sun Apr 24, 2005 12:23 am
by [D.o.G]FaDe2BlAcK
ok um, im still having problems. this time its a map a friend requested. its called crossfire_paintball. again, people i send it to have it in there main folders. but it simply does not work. the script im using is a VERY basic script. i have the .bsp, .min etc. could i send it to someone (through e-mail) to fix it?

Posted: Sun Apr 24, 2005 10:03 am
by Mj
Does it have a playerstart? lol

Posted: Sun Apr 24, 2005 11:08 am
by Bjarne BZR
lizardkid wrote:why is this? i thought the .min file was jsut the loading bar.
No idea, but this one smells BUG a long way.

Posted: Sun Apr 24, 2005 11:14 am
by wacko
this last map, well it does work fine here. what is "does not work"? :?

Posted: Sun Apr 24, 2005 3:47 pm
by [D.o.G]FaDe2BlAcK
Mj wrote:Does it have a playerstart? lol
yes, it has 3.

and to answer your question wako, what i mean by "does not work," is that when people look in their maplist on MOH:AA console they do not see it. And when i tried 2 load the map, the player that i gave the map to couldnt get into the server even though he had the pk3 in his main.
wacko wrote:this last map, well it does work fine here. what is "does not work"? :?
does that mean it worked for you?

Posted: Sun Apr 24, 2005 5:56 pm
by wacko
yes, it worked: i foun the map in the list, selected it, launched it and walked around.

if ur friends dont see it, they either dont start a FFA or TDM game or didnt put the pk3 file where it belongs: in mohaa/main just where the stock pk3 files are.
Were u able to play a LAN DM match with ur friends in a stock map?

Btw, u put some files in ur pk3 that arent neccessary: u dont need the vis, prt and bak file. just bsp, min and the scr files.

Posted: Sun Apr 24, 2005 6:06 pm
by wacko
As i have two PCs here, I could even start a server on one PC and join the game on the other.
But u seem to have set only 1 info_deathmatch startpoint? Because the second player spawned on top of the 1st :? Put atleast one DM spawnpoint in each corner of ur map... :wink:

Posted: Mon Apr 25, 2005 6:22 pm
by [D.o.G]FaDe2BlAcK
thx for telling me that. ive learned so much from this site. thx for all your help. its nice to know that people can help me whenever i have a mapping problem