new Bots addon to several mohaa maps

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proximo
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Post by proximo »

bdbodger wrote:Are these your maps or just made into bot maps by you ? I won't have any maps that don't give the proper people credit for thier work .
the maps are original, I just made the bot script.
Last edited by proximo on Sun May 29, 2005 8:49 pm, edited 1 time in total.
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Post by bdbodger »

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proximo
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Post by proximo »

Thanks! I change the link and add a new botmaps gloomcove dm/obj

http://www.freehomepages.com/proximo/botmaps/
Last edited by proximo on Sun May 29, 2005 8:48 pm, edited 1 time in total.
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proximo
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Post by proximo »

I have make bot addon to 3 nice maps ( Band of Brothers Modification for more info of the makers http://dynamic4.gamespy.com/%7Ebob/index.php )

obj maps

Brecourt
Farm
Riverside

Download with next link the final version

http://files.filefront.com/xyzbotaddonb ... einfo.html

Enjoy.
Last edited by proximo on Sun May 29, 2005 8:48 pm, edited 1 time in total.
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Post by bdbodger »

Well I got the mohaa section of my site up and uploaded about 16 of those files :lol: I think that will be enough for any one for a while . Thanks goes to Jack Ruby for the flash gallery template and of course proximo. Oh by the way since proximo had jv_bots01 in every file I made a separate file and deleted then from the files proximo made just to save some space .
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proximo
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Re: bodger-mods.com

Post by proximo »

bdbodger wrote:Well I got the mohaa section of my site up and uploaded about 16 of those files :lol: I think that will be enough for any one for a while . Thanks goes to Jack Ruby for the flash gallery template and of course proximo. Oh by the way since proximo had jv_bots01 in every file I made a separate file and deleted then from the files proximo made just to save some space .
Thanks bdboger credit comes also to you, the utility "botsmapper" help

me a lot to make bots script. :wink:


I am working on several maps right now, I still have problem to add botscript on maps ware botnodes need to use ladders to reach bombs for bombcamps there his no problem.

Any help his welcome :!:
Last edited by proximo on Sun May 29, 2005 8:47 pm, edited 1 time in total.
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Post by bdbodger »

Well you can go to jv's site and read how to set the action key for ladders as long as that route node is part of the route to the bomb should be ok . Place the ladder bottom and ladder top nodes with the small beam touching the ladder and of course faceing it as described in the bot manual. The beam is about the right distance for the ladder bottom and top to be from the ladder you may need to test it a few times to get it right .
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proximo
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Post by proximo »

bdbodger wrote:Well you can go to jv's site and read how to set the action key for ladders as long as that route node is part of the route to the bomb should be ok . Place the ladder bottom and ladder top nodes with the small beam touching the ladder and of course faceing it as described in the bot manual. The beam is about the right distance for the ladder bottom and top to be from the ladder you may need to test it a few times to get it right .

I have no problem to make ladder script I have make it in several maps before . But if there his a bombs to activate after the botnode climb the ladder it wont work even if i put ladder script in my route. Bombcamp will be able to desactivate the bomb, but bombnode wont activate bomb. I try realy everything :?
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Post by bdbodger »

Did you try to do that in one of the maps you did above? If so if I remember maybe I will have a look .
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proximo
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Post by proximo »

bdbodger wrote:Did you try to do that in one of the maps you did above? If so if I remember maybe I will have a look .
No in the maps above it was not necessery.

Here his a map:


http://www.freehomepages.com/proximo/botmaps/temp/

file xyz_botaddon_0815-final-fixed.zip

thanks
Last edited by proximo on Wed Jun 01, 2005 9:45 pm, edited 2 times in total.
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proximo
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Post by proximo »

bdbodger wrote:Did you try to do that in one of the maps you did above? If so if I remember maybe I will have a look .
Here a other map with the same problem

http://www.freehomepages.com/proximo/botmaps/temp/

file xyz_botaddon_Navarone.zip
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Post by johnnymiller »

Hey there

Have downloaded 3 of the maps so far. Saint Floretes worked well. Neuville which was my second download wouldnt spawn any bots. Is there a fix? Have also downloaded Carentan, not going to install until I know it's possible to have more than one of those maps installed.
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proximo
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Post by proximo »

johnnymiller wrote:Hey there

Have downloaded 3 of the maps so far. Saint Floretes worked well. Neuville which was my second download wouldnt spawn any bots. Is there a fix? Have also downloaded Carentan, not going to install until I know it's possible to have more than one of those maps installed.
look in dir main/maps/obj/ if you find a file like obj_neuville.min delete
it.

There are for the moment 16 maps all these maps are final version also

Neuville works well.

You find all the maps on next link :

http://bodger-mods.com/index.html or http://mohaaclantb.naar.be

Enjoy


I finish 3 more maps coming soon :

obj_canal

objxfireville

obj_pipeline
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johnnymiller
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Post by johnnymiller »

Thanks Proximo, appreciate the help :!:
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Post by bdbodger »

Sorry proximo I haven't gotten around to looking at the ladder problem I am a little short on time I'll get to it soon
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