Sorry if my comments have already been covered, i basically just skimmed through the pages and read a few points here and there....
For the issue of rankings, it would be a great addition to moh:aa but, like aforementioned, there are to many variables to control. Many players change their names and so your server scanner would read it as different people.
Another issue would be the rankings itself. Also previously mentioned was Csport, yes, the more you play the higher ur ranked.. but how else could you possibly do it with all the servers? you would have to get all the information from all the servers (not to mention the issue of the different game types, that could cause some confusion) then add up the kill/death's... create a fraction/ratio (rounded down) and that would be your rank... whoever would have the best ratio.
The thing is, this would (im pretty damn sure) have to be a MANUAL process, no programs or scripts could do all of this and so thus, its more time then it's worth.
my idea would be to just get a few servers (your own and/or some others) and get the stats from them, then do this manual labor thing and advertise these public servers (this way you can get the IPs too and name-changes wouldnt be a problem.. if someone has a dynamic IP, tough.)
NOTE: id just not bother actualy and stick with csports... it has frags and has your own personal info thats neat looking at. frags, favorite servers, etc.... its more of a ranking against yourself.
http://www.csports.net/(2m3342yxyczxqjv ... =205524037 thats one of mine
