normally when im trying something new in scripting ill just make a map that is a skybox with a ground texture ill then add the script objects etc. compile and test if it works ill then open the .map back up in radiant and select the items you need e.g. a c47 and its spline paths then go to open my map and click yes on copy selection then copy the script in this saves compile time when testing.
1. for the c47 i would recommend this tutorial it worked for me
http://users.1st.net/kimberly/Tutorial/plane.htm
2. to add fog simply add these lines at the beggining of the script
Code: Select all
$world farplane 5000 //where 5000 is the density
$world farplane_color (.333 .333 .329) //color of the fog this is a grey it is RGB4.this is a guide on how to respawn ai which helped me when i first started thanks to bdbodger
https://map.moh-central.net/forum/viewtopi ... respawning
5.have a look at the AI Tutorial for spearhead i believe this covers how to create and update objectives and i think it is the same for allied assault
Good luck!

