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Re: tele

Posted: Wed Apr 28, 2004 12:26 am
by WarTech
tltrude wrote:This seems to work. Sorry. I changed your coordinates for my test map. See what I mean about "tele" being a command word?

Code: Select all

main:

	level waittill prespawn

	exec global/ambient.scr mohdm7
	thread tele1
	thread tele2
	thread teleport

	level waittill spawn


end

teleport:  //Teleport Player

	local.tele = spawn trigger_multiple targetname "tele_trigger" 
	local.tele.origin = ( 64 -896 -56 ) 
	local.tele setsize ( -32.00 -32.00 -4.00 ) ( 32.00 32.00 8.00 )
  
 while (1)
	{
	$tele_trigger waittill trigger
	local.player = parm.other 
		if (local.player.dmteam == "allies") 
		{ 
		local.player tele $teled1 
		} 
		if (local.player.dmteam == "axis")  
		{ 
		local.player tele $teled2  
		}
	wait .1
	} 
end 

tele1:      //Teleport dest 1 Allies 

	local.teledest = spawn func_teleportdest targetname "teled1" 
	local.teledest.origin = ( 416 32 -56 ) 
	local.teledest setsize ( -32.00 -32.00 -4.00 ) ( 32.00 32.00 8.00 ) 
end 

tele2:      //Teleport dest 2 Axis
 
	local.teledest = spawn func_teleportdest targetname "teled2"
	local.teledest.origin = ( -416 32 -56 ) 
	local.teledest setsize ( -32.00 -32.00 -4.00 ) ( 32.00 32.00 8.00 ) 
end
Tom I just tested the script and its EXCELLENT. Work perfect. Thanks your da man and it was great meeting you hope can catch more often in Team Speak.