Re: tele
Posted: Wed Apr 28, 2004 12:26 am
Tom I just tested the script and its EXCELLENT. Work perfect. Thanks your da man and it was great meeting you hope can catch more often in Team Speak.tltrude wrote:This seems to work. Sorry. I changed your coordinates for my test map. See what I mean about "tele" being a command word?
Code: Select all
main: level waittill prespawn exec global/ambient.scr mohdm7 thread tele1 thread tele2 thread teleport level waittill spawn end teleport: //Teleport Player local.tele = spawn trigger_multiple targetname "tele_trigger" local.tele.origin = ( 64 -896 -56 ) local.tele setsize ( -32.00 -32.00 -4.00 ) ( 32.00 32.00 8.00 ) while (1) { $tele_trigger waittill trigger local.player = parm.other if (local.player.dmteam == "allies") { local.player tele $teled1 } if (local.player.dmteam == "axis") { local.player tele $teled2 } wait .1 } end tele1: //Teleport dest 1 Allies local.teledest = spawn func_teleportdest targetname "teled1" local.teledest.origin = ( 416 32 -56 ) local.teledest setsize ( -32.00 -32.00 -4.00 ) ( 32.00 32.00 8.00 ) end tele2: //Teleport dest 2 Axis local.teledest = spawn func_teleportdest targetname "teled2" local.teledest.origin = ( -416 32 -56 ) local.teledest setsize ( -32.00 -32.00 -4.00 ) ( 32.00 32.00 8.00 ) end