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Posted: Fri Jul 25, 2003 4:12 pm
by Bjarne BZR
Thanx Jack
Jv, TMT is an american server, right? That would give me a 180 ping
I think I'll try to get a hold of my clan leader in FFisON and upload it to the "ToTAL[#1] New Maps [FFisON]" server instead. Thanx anyways!
Posted: Fri Jul 25, 2003 8:43 pm
by Alcoholic
was the tmt server aa or sh?
Posted: Fri Jul 25, 2003 11:38 pm
by Jack Ruby
Like I said before, good job Bjarne, it opened up a whole new world for me

Posted: Sat Jul 26, 2003 2:01 pm
by jv_map
Alcoholic wrote:was the tmt server aa or sh?
AA, pings in about 110 ms for me

.
Well a ToTAL server is better anyway

Posted: Sat Jul 26, 2003 4:15 pm
by Bjarne BZR
Do you need to borrow money jv

Posted: Sun Jul 27, 2003 7:48 pm
by Bjarne BZR
I released a new version today called Version 0.3.
Readme file wrote:>>>>>>>>>>>>>>>>>> CHANGES SINCE VERSION 0.2 <<<<<<<<<<<<<<<<<
--------------------------------------------------------------
- Added an Axis camp to the south where the allies should exit
to acieve the objective. It has a burning fireplace,
2 machinegun nests, and a stack of crates.
- Recalibrated the objective triggers.
- Added a precache file.
- Compiled with final light flag.
Get the map here!
So bash away!
Have fun!
And to you guys that dont download anything that does not have screenshots:

Posted: Sun Jul 27, 2003 7:58 pm
by Alcoholic
lol what if you made it so eventually the map melts and turns into a water war...

Posted: Sun Jul 27, 2003 9:35 pm
by Serph
hehe lol alco
nj on the terrain, ... i must ask before i download is it a aa or sh map?
Posted: Sun Jul 27, 2003 9:36 pm
by Alcoholic
its aa
d('-'d)
Posted: Sun Jul 27, 2003 9:38 pm
by Serph
w00t AA downloading as we speak
Posted: Mon Jul 28, 2003 11:11 pm
by Bjarne BZR
I'm in the process of doing a BIG change for the next version (0.4), so any suggestions on what you like and dont like would be grrrrreat!

Posted: Mon Jul 28, 2003 11:27 pm
by Alcoholic
make search planes fly by!
Posted: Mon Jul 28, 2003 11:41 pm
by Serph
do what alco said, if after 10 minutes map hasnt ended, then make heatwave come....
I think the map already is really good, maybe if you could put some over hangs of drifting snow, would have to all be same direction for wind direction, so people could go under them... and maybe a cave complex? that the axis have as some mine thing or something like one entrance on allied side and one in the axis camp thing?
Posted: Tue Jul 29, 2003 2:18 am
by Bjarne BZR
Its a historical map, so there will be no planes, heatwave ( cool idea however! ) os caves... just some old stome ruins to provide more cover and a terrain update.
( OK, I admit it, I cant script planes...

)
Posted: Tue Jul 29, 2003 2:27 am
by Serph
www.mohtut.8m.com
I bet u can but if u cant look here its easy