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Posted: Fri Jul 11, 2003 11:06 pm
by rOger
Glad you liked it. I'll be away on my holiday for a week now and will not be able to check in on .map.

Feel free to try it out on any server you like. I wish i could join in. :-(
I have placed Spawn points as choosen locations but not tested it, so all input is appreciated.

As for bots, well I don't know how, but I'm willing when I find the time. There is the Objecetive part also to do.

Posted: Sat Jul 12, 2003 5:33 am
by Ace of Spades
Well, the screenshots look great! One problem though. After I D/L it and installed it, it wouldn't run. Said it was like version 21 and it had to be version 19 or something like that. The loading screen pops up for just a second and then back to the main menu with the error message. Got any clue as to what the problem might be? I'm so excited about checking it out but can't! Argh! :?

Ace

Posted: Sat Jul 12, 2003 9:13 am
by masse
Hi . this is masse (rOger`s friend) have you tryed to take away the both .pk3 files and restall it then i think it will work, my friends have no problems.. So i hope you can fix it. good luck my friend. :lol:

Posted: Mon Jul 14, 2003 7:25 pm
by elgaucho
This map is quite simply astounding! :shock:

That's what i call a really superb job! The detail, the design, the detail, the detail... (i love the marks on the ground in the general's office indicating the door behind the bookcase!) congratulations! You deserve it!

I'll be very curious to hear how it plays on a full server! :wink:

Posted: Mon Jul 14, 2003 7:31 pm
by jv_map
Any updates on when the AA version will be available?

I want it ;) ;)

masse welcome to .map :D. I'm very amazed by this map you and rOger made :)


Oh and I will review it. I promise.

Posted: Mon Jul 14, 2003 9:46 pm
by panTera
ey rOger and masse. You're on holiday I know, but I just wanted to let you know one small thing I noticed right away. There's an error in the shader of the Scoreboard pic (it shows a white image as the current shader requires a Tga not a Jpeg). Just use the same shader that you used for the 'geschutze_load' picture and it'll be fine! Like this:

geschutze
{
nomipmaps
nopicmip
cull none
surfaceparm nolightmap
{
map textures/ratex/geschutze_score.tga
}
}


Cheers guys.

Posted: Mon Jul 14, 2003 10:28 pm
by Alcoholic
so it automatically shrinks teh image?

Posted: Mon Jul 14, 2003 10:43 pm
by SlasherZ
this looks great... when does it come out?

Posted: Tue Jul 15, 2003 8:55 am
by Drecks
A job welldone !

Posted: Sat Jul 19, 2003 4:09 pm
by rOger
Back again (for a day or two). Me be very happy that you all liked it. The look of it at least. I have not played it yet so i have no idea if it is fun or not to actually play. :roll:

As for making it for AA, I'll make it the highest priority. It's just two textures and what ever SH statics we might have used that is for SH only.

I need to reinstall everything however, as something is messed up with my AA installation.
I'll be very curious to hear how it plays on a full server!
Me to! :-) Would any one like to host it maybe? For my benefit the best would be a Swedish server but it would be fun to see it out there on other servers as well. Of cource you might want to wait for the AA versionor the OBJ version. Painkiller showed some interest, have you tried it?

Scoreboard pic: will fix.

Ace of Spades error, did you get it to work? sounds like you don't have SH, but it's just a guess. If you use AA se the comment above.

Posted: Mon Jul 21, 2003 2:35 pm
by Painkiller
I will definately get this tested for you. Depending on where you are located I can make sure you are present for the testing. Best way to contact me is via ICQ or email painkiller@after-hourz.com

Im very interested in seeing how the battle progresses throughout this map...and to see if it handles 20.

Lets do this.

Posted: Wed Jul 23, 2003 3:47 pm
by rOger
Ok, I've got a problem. I cant get AA to run on either of my two computers. As soon as I try to load a map it crashes.

I was supposed to make Gesch?tze into a AA map but it is hard when the game don't run.

I use Win XP or 2000 with the latest drivers to my GeForce 4200.

I have played the darn game so I know that it worked at some point. Though this was probably last year, and much has happened since then.


If there is someone out there that have had this problem and solved it, please let me know how.

Posted: Wed Jul 23, 2003 6:22 pm
by Major Pain
A bit late with the reaction, but WOW...were all the maps just like this :shock:

Posted: Sun Jul 27, 2003 7:30 pm
by Serph
regarding a post on page one, geshutze stands for cannon atleast thats how I translate it since im German, although it doesn't make sense a one word map called cannon..

I dont have SH so I cant comment on it yet but the screenshots are aaamazing. especially those cliffs, once the AA version comes out you will probably find me hiding in the vents :)

Posted: Sat Aug 02, 2003 8:59 am
by rOger
Well, I have no idea why Gesch?tze as a map name doesn't make sense? Could you please clarify.

As for the AA version it's slowly getting finnished, hopefully next week. Look out for a post on that subject here.