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Posted: Sat Oct 04, 2003 4:10 pm
by Sgt.Pepper
Yeah, I'll give it a go today. It'll be a b**ch to test, but I'll do a spawn point up in the air or something weird, just for testing purposes. I'm curious about spawning stuff in BT, it'd be terrible if it didn't work.

Posted: Mon Sep 06, 2004 11:24 pm
by Theunkown
one problem

how do you stop all the axis and objs spawning in the map tried re-writing the scr to a FFA and still axis all over the dam place funny tho co-op SP maps lmao

Posted: Tue Sep 07, 2004 4:18 pm
by Theunkown
ok i believe no-one is gonna help me here ok cool but it would be cool if we all figured this out i know Virus at the hcg site has figured this out on how to get rid of the extra axis and all the extra tanks and more but i would like to see if we all can do this and i for one would love to do this with Spearhead Breakthrough and PA (can't spell it so you know what i mean any way) so if we all work on this we'll soon prove that MOHAA will never die out

Posted: Tue Sep 07, 2004 6:04 pm
by M&M
1st of all welcome to .map
2nd plz dont bump old posts, making a new topic is alot easier and will get you attention alot faster

now,to answer your question. not sure exactly but i think it was disable spawn or something similar. i know bjarne BZR made something like this for the hunt obj map in mohaa. so it can be done :wink: . u'll have to wait until some1 more experienced with scripting arrives :P