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Posted: Tue Mar 09, 2004 11:39 pm
by Bjarne BZR
I don't have time, the lines you put in are correct, just move them down just before the next "end" ( where the other similar lines are located ).

Posted: Wed Mar 10, 2004 2:36 am
by Cheetohs
Cpl.Syx, Maker of the map schule congradulates all of who participated in the making of Storage Facility a great job. well, actually, here is exactly what Syx said:
Well I can't really say much. Except bloody good job!

This map is obviously very well put together, and contains a lot of personal mapping touches. I love the layout - the lack of 'linearality' is always good.
The water area was what I liked the most - with the hatch to drop in from it seemed very well designed. The boiler room was a nice touch - as was the continuation of the pipework. In fact the entire map just oozes good quality workmanship.

*Applauds* :D

Two problems with it:
1) Your conveyor belt does not convey - although as I assume this is a custom addition I do not know if it can.
2) One of the doors to the box filled rooms on the lower level opens the wrong way - it opens into your face.

However these are only minor details - the latter probably being something that was overlooked.
Nevertheless, as a comment from one mapper to another; nice work. Convey my praises to your colleagues, please.
Great job guys!

Posted: Wed Mar 10, 2004 2:42 am
by omniscient
I personally dont like this genere of maps, but great work. sorry i couldnt partake.

Posted: Wed Mar 10, 2004 1:32 pm
by dooguesgoober4
Yeah...the converyor belt was my idea and i triead really hard to figure out how to actually make it move the player while he was on it....but i couldnt ever figure it out......and yeah, all criticism is welcome because we can use anything to make it better in the future....

Ohh and by the way, I came up with an idea to modify the map later on for a team deathmatch and/or an objective map....any ideas, lemme know!!!

Posted: Wed Mar 10, 2004 7:36 pm
by Splaetos
Although it seems to be d/ling really slow on the freewebs server so try it from zipties website...
really slow is an understatement. 2 mintues got 25% of it from first site, I got the full think from zips page in 3 seconds.

you should edit first post to include his link =)

Some people(me) get annoyed when downloads are goign slow and cancel them =)

Posted: Wed Mar 10, 2004 7:50 pm
by dooguesgoober4
Okay....good idea splaetos....the first post is now changed to download from zips site!

Posted: Wed Mar 10, 2004 8:16 pm
by Splaetos
nice map, needs an objective lol.

The piping is great, im trying to flesh out my prison right now, adding pipes and some other stuff, im new to all that tho...

I dont like the coronas, but I dont like coronas in general, except perhaps on single exposed bulbs or a few other exceptions, I think covered lights look more natural when just bottom lit by thier light, but that might be just me =)

the grating section that you can get under, where you can look down into the (sewer?) is a bit easy to get stuck in, unless you know why your getting stuck heh...(you only get stuck when on the bottom grate I think)

good work guys =)

Posted: Wed Mar 10, 2004 8:33 pm
by dooguesgoober4
I dont understand which part you talking about getting stuck in???

Posted: Thu Mar 11, 2004 10:19 am
by Splaetos
thre is a big piece of grating on the floor, with one piece broken and angled down, covering a indentation in the floor. In the floor beneath the grating is another grate, that you can see down into the watery tunnel from.

its just barely high enough to crawl under, so when your trying to get out, its a bit annoying, you often get stuck between the two grates. by 'stuck' i just mean you cant walk out past the edge of the grate, not that you cant move.

Posted: Thu Mar 11, 2004 4:34 pm
by bighoss
The bottom grate rotates down when you hit your use key. Least it did the last time I messed around on the map.

Posted: Thu Mar 11, 2004 8:41 pm
by M&M
no screenies :(

Posted: Thu Mar 11, 2004 9:03 pm
by Axion
Yes there are; look on the second page.

:wink:

Posted: Mon Mar 15, 2004 9:18 pm
by echo_rancid
nice tea kettle :D

Posted: Mon Mar 15, 2004 10:26 pm
by Axion
:lol:

Yeah, I put that tea kettle in all of my maps. I guess you could call it my signature.

Posted: Sat Mar 20, 2004 10:56 pm
by M&M
i finally dloaded this map and i have 2 say its kickass ,i got lost abit in it 4 a moment there but it was nice allaround ,however i dont remember eeing rain while i was playing (1st sceenie in 2nd page) .i found a few things that looked suspicious but i couldnt post screenies here cause the whole map is kinda dark :? ,i have 2 lift the brightness up but when i take a screenie its pitch black even if im standing beside a light :? :!: :!: ,only the corona appeared though :wink:
ill try 2 describe what i saw
1-there is a place in the map where there is a hole in the wall covered by wooden planks ,those wooden planks are very tough 2 destroy ,i threw 2 grenades + 3 clips of the bar machinegun until i managed 2 take out a few

2-also in the same place while standing in the sewer ,there is a pipe that put water in barrels ,i think the 2nd barrel is misaligned (might be intentional) and its not under the pipe opening .

3-near that same area from the other side (not the sewers) when u go up the stairs on the right ,u get 2 a long corridor with 2 doors ,one is closed(locked) and one is opened .if u stand infront of the closed door u somehow get thrown (pushed,teleported) right until u hit a wall nearby :? .try 2 check it out and c what i mean (its unexplainable)

4-i dont know if this is a problem but i didnt c any rain unlike the 1st screenie in the 2nd page
but nice map nevertheless gj ppl i hope i can get on with the 2nd map