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ohhh

Posted: Tue Feb 17, 2009 10:17 am
by 1lynx1
ohh this is eally funny all i get on that page is error :(

please help me its cool and i wanna see it :D

Cheers,
Lynx

Posted: Tue Feb 17, 2009 10:19 am
by Condor
What does it say?

ok

Posted: Tue Feb 17, 2009 10:22 am
by 1lynx1
it says page cannot be displayed



Cheers,
Lynx

Posted: Tue Feb 17, 2009 8:40 pm
by STORMnl
both links worked for me

ok

Posted: Wed Feb 18, 2009 11:08 am
by 1lynx1
ok can u send me it Storm ?


Cheers,
Lynx

Posted: Wed Feb 18, 2009 11:19 am
by Condor
Tell me your email-adress and I'll send it to you. Have you any popupblockers, firewalls, proxyservers activated?

Posted: Wed Feb 18, 2009 5:26 pm
by STORMnl
i'll send you

Posted: Wed Feb 18, 2009 9:30 pm
by ViPER
looks real good - you might want to make all the moving brushes non solid so the player falls through and dies below in a kill trigger.

ok

Posted: Wed Feb 18, 2009 11:04 pm
by 1lynx1
ok thanks STORM! ! !

Im looking at it now ! !

Cheers,
Lynx

EDIT ! ! !! :

ok looked at it the constant move is a bit of a blow but all is good maybe a 8 carrage train for dualing would be awsoem !

like this one you posted erlier on ! !
Image
Image
Cheers,
Lynx

Posted: Thu Feb 19, 2009 9:19 am
by Condor
Thank you for the feedback!

The brushs will be notsolid, but I will add some black cages that are also moving below the train, so the dead bodies move to the end.

The train I posted earlier will be used for this map, too. I will have to adjust the shaders for some textures, and the interior.

nice

Posted: Thu Feb 19, 2009 11:10 am
by 1lynx1
nice mate i am really looking forward to seeing this finished ! ! !

carry on makeing it :D

Too Good Not To Finish ! ! ! !

In my opinion the train goes a bit fast maybe slow it down a tad. .

Cheers,
Lynx

Posted: Thu Feb 19, 2009 1:04 pm
by Condor
Thank you, I will give it a try and make different scripts, so people can decide which speed is the best.

cool

Posted: Thu Feb 19, 2009 8:46 pm
by 1lynx1
cool good idea ! !


Cheers,
Lynx

cool

Posted: Thu Feb 19, 2009 9:17 pm
by 1lynx1
cool good idea ! !


Cheers,
Lynx

Posted: Thu Feb 19, 2009 9:27 pm
by $oldier Of Ra
Condor wrote:Thank you, I will give it a try and make different scripts, so people can decide which speed is the best.
Multiple scripts aren't necessary just create a .txt file (then anyone will be able to open the file and edit the option) with the speed option in it. Exec that file when you need the option (make sure it's a level. var). Use it in your script but don't forget to check for NIL or negative values to set it to the default speed. Just in case.