Page 4 of 4

Posted: Tue Mar 18, 2003 8:01 pm
by Yarik
WOW that bridge looks cool. How do you bend the brush at the very top?

Posted: Tue Mar 18, 2003 8:25 pm
by Shifty
Im taking History into consideration also

The Germans tried to blow up the bridge knowing the Allies would need to vross the rhine in orrder to get into germany but they failed in doing but did blow holes in it which i hope to have happen at the start of the map.

It would be a hard map to play just getting accross the bridge but to spread it out im hoping to put a 2nd Objective in a small Village neer the Bridge

Posted: Tue Mar 18, 2003 11:06 pm
by Yarik
How do you bend the brush at the very top?
Can U tell me? What you do in Radiant to do that?

Posted: Tue Mar 18, 2003 11:27 pm
by Shifty
create a Square cylinder select it and press v then u need to drag the points around im sure theres a good tut on this site

Posted: Tue Mar 18, 2003 11:30 pm
by Surgeon
Its the arches tutorial in the general tuts section

Posted: Tue Mar 18, 2003 11:38 pm
by Yarik
Thanks for the reply. But mostly Im a self learn guy. I learned how to do almost everything in MOHRadaint execpt

1.How to bend brushes
2.How to make doors
3.how to make points for things to move to different places

those are a few things that I didnt know (maybe even more) but what I want to say is I dont follow a lot of the tuts. There awesome and all but not for me. I ask help on .MAP forums.

Posted: Tue Mar 18, 2003 11:53 pm
by Bjarne BZR
You'r such a social guy Yarik :wink:

Posted: Wed Mar 19, 2003 10:02 am
by mohaa_rox
Hello, stick to the topic.

Posted: Wed Mar 19, 2003 1:40 pm
by IxQue
i had the same problem, he couldn't find the .bsp, but i copyed all my custom pk3 to another folder, and then it works. Then i put all the pk3 i really trusted back, and then all the others 1 by 1, with testing if he still complins..

Posted: Wed Mar 19, 2003 2:00 pm
by Shifty
It Does seem to be the MAX SURFACE VERTS Error that I was getting which was screwing it all up,

But strangely I only got that error on 1 map and then no maps would compile.

but....

Now that I've removed all the individual planks/brushes used for the floor of the bridge every map now compiles???

It's Very Strange that an error on 1 Map seems to have stopped all of them from compiling.

Well I'll look at as Something else I've learned not to do (So it's a positive screwup)

Or I could look at it as - I've now pulled the hair out of my head in frustration. The PC Took Severall kicks out of anger and now makes a funny knocking noise every few minutes.